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Battlefield 3 - Euro, Cwejman and Metasonix lovin' |
jiblite fail
Joined: 23 Jan 2010 Last Visit: 18 May 2013
   Posts: 454 Location: Stockholm, Sweden
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Posted: Sat Mar 17, 2012 9:01 am Post subject: Battlefield 3 - Euro, Cwejman and Metasonix lovin' |
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mornin'
Plenty of eurorack mayhem on the Battlefield 3 Soundtrack by Jukka Rintamäki and Johan Skugge, aka No Science http://www.noscience.se/.
Link to spotify playlist - SPOTIFY
And my own little plug, and whilst not 'musical' as such, as I work as a Sound Designer/Audio Director at DICE, I used plenty of snippets of wowa green and eric yellow as sound design elements (although the majority is "real" real recordings) from Molly, Pauline and Rachel
whilst making Battlefield 3, which has gone down super well and bagged the DICE.Audio team a ton of awards;
AIAS - Outstanding Achievement in Sound Design LINK
GANG Awards - Audio of the Year & Sound Design of the Year & Best Audio Mix - LINK
And last night 3 BAFTAS, for Multiplayer, GAME Award and
BAFTA - Audio Achievement
Which we also won last year for Battlefield Bad Company 2
Anyway enough about my shameless plug - I just wanted to thank everyone on the forum for all the information they share on here. The inspiration and ideas that I get from reading all your amazing posts gives me so many new angles and ideas - super thanks /ben (and the rest of DICE.Audio)
Enjoy!
_________________ Looking for 500 PB Fastener 3030580 black/grey soft touch knobs
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jiblite fail
Joined: 23 Jan 2010 Last Visit: 18 May 2013
   Posts: 454 Location: Stockholm, Sweden
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Posted: Sat Mar 17, 2012 9:53 am Post subject: |
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Oh and the laser rifles in BF Heroes
Have some euro bleeps/pulses in courtesy of Molly/Rachel/Pauline and a 6 pack of people's beer (careful now!) with Andreas at the helm. _________________ Looking for 500 PB Fastener 3030580 black/grey soft touch knobs
Beware of Lawrence (larrydecable) - proper skam merchant |
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DonaldCrunk pregnant with sound
Joined: 05 Apr 2009 Last Visit: 22 May 2013
    Posts: 965 Location: peoria
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Posted: Sat Mar 17, 2012 1:20 pm Post subject: |
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YES! oh for heaven's sake, i knew there was a reason that the battlefield 3 preview vids i watched sounded like metasonix. fantastic, so happy to have you here on the forums. i've been a fan of the battlefield series since 1942 (ha).
it's obvious you've heard it from a lot of people, but absolutely fantastic job with the sound design on this game. truly truly impressive noises. _________________ youtube
bandcamp
soundcloud
kamagraph records |
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Petur Wiggling with Experience
Joined: 18 Mar 2010 Last Visit: 23 May 2013
   Posts: 272 Location: Stockholm
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jiblite fail
Joined: 23 Jan 2010 Last Visit: 18 May 2013
   Posts: 454 Location: Stockholm, Sweden
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Posted: Tue Mar 20, 2012 7:12 am Post subject: |
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Congrats on your award for making Frostbite 2 Peter! Can't do this without kickass tools
Aha so thats where you got the bendy wire idea thing from
Frostbite 1 just had straight ones!
Now with curves - mmmm
(publications.dice.se for more info) _________________ Looking for 500 PB Fastener 3030580 black/grey soft touch knobs
Beware of Lawrence (larrydecable) - proper skam merchant |
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nrdvrgr Working at NASA on acid
Joined: 29 Dec 2009 Last Visit: 23 May 2013
   Posts: 3276 Location: Wermland, Sweden
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sgnhh Super Deluxe Wiggler
Joined: 18 Jan 2008 Last Visit: 18 May 2013
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jiblite fail
Joined: 23 Jan 2010 Last Visit: 18 May 2013
   Posts: 454 Location: Stockholm, Sweden
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Posted: Tue Mar 20, 2012 8:57 am Post subject: |
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Started at Acclaim in 98
Moved to Criterion in 00
After 7 years of cars/Burnout wanted to do guns, after getting a taste for doing them on Black
Internal transfer to DICE in 07
DICE is awesome - they just took the whole company to Dubai for the week to bling it up in a 5 star hotel - just to say thanks for BF3 Oh and 20 years of DICE / 10 years of Battlefield _________________ Looking for 500 PB Fastener 3030580 black/grey soft touch knobs
Beware of Lawrence (larrydecable) - proper skam merchant |
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sgnhh Super Deluxe Wiggler
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VanEck Super Deluxe Wiggler
Joined: 02 Dec 2008 Last Visit: 22 May 2013
    Posts: 1614 Location: Pittsburgh, PA.
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Posted: Tue Mar 20, 2012 10:13 am Post subject: |
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This thread is awesome.
I have over 250 hours logged on BF3, and I was chatting with my buddies the other night about how one of the main reasons I keep playing and find so much replay value with the game is the SOUND.
I have crushed the game in multiplayer at this point, but the sound keeps me entertained. It seriously has some of the best sound design and soundtracks I've ever heard in a game. From the ambient sounds to the gun shots to the vehicles. Top notch.
I swore up and down to my brother, who plays with me quite often, that I was hearing Eurorack modular in some of it... thank you for proving me very, very right on that call.
I also sore up and down that the signature BF3 distorted riff that plays during the trailer, and when you gain a level, etc, has some Plague Bearer or Metasonix all over it. I kept telling my bro 'I KNOW THAT DISTORTION" and he thought I was crazy.
Anyway, thank you for keeping my crazy ears entertained. Great work  _________________ Prometheus Burning
Four Pi Movement
DISHEVELED |
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surachai Veteran Wiggler
Joined: 11 Oct 2008 Last Visit: 22 May 2013
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Posted: Tue Mar 20, 2012 10:41 am Post subject: |
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What VanEck said...
Although, I only have 99 hours logged but its far more than any other game. The sound design is so real its horrifying. The crack of the sniper rifles, the delays between the seeing and hearing the explosions, tinnitus, low-pass environmental filtering, all these details make it easily the best game I've ever heard. Your awards are rightfully deserved and, to me, is no surprise!
I've commented numerous times to friends, colleagues and people who don't care that this is probably the best multiplayer game I've ever played.
With all that said, this version is still the best:
_________________ http://trashaudio.com
http://surachai.org |
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jiblite fail
Joined: 23 Jan 2010 Last Visit: 18 May 2013
   Posts: 454 Location: Stockholm, Sweden
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Posted: Tue Mar 20, 2012 11:56 am Post subject: |
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Thanks loads!
No formal training - a masters degree in Computational Fluid Dynamics and then just kept following my passion for "noises" - I didn't even know what a Sound Designer was when I got my first gig - I just used to mess around with home recordings, tape and car boot sale synths
There are tiny bits of metasonix distortion in some BF3 sounds - not a lot but some - used more as source elements, instead of processing
The BF3 stinger distortion - thats from the bog standard basic distortion tool that comes with Sound Forge/Vegas!
And I've posted this before, but its just a clip to show the effort we go to, to record real things - this clip only shows around 40 channels of the total 112 we used for the shoot
Again big thanks to everyone who posts on here - you can see the tool we work with, FrostBite, is modularish (like Max, Reaktor etc.) and reading about people's experiences and patches on here, and then trying them out at home, is a great and much valued creative/intellectual boost to my work here. Big thanks again.
Anyone on Xbox, my tag is the same as my forum name if you fancy trying to grab some Dev Tags
We joked about adding an 8bit setting along with war tapes - fun _________________ Looking for 500 PB Fastener 3030580 black/grey soft touch knobs
Beware of Lawrence (larrydecable) - proper skam merchant |
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robocoder cane morto
Joined: 05 Oct 2011 Last Visit: 20 May 2013
 Posts: 54 Location: italy
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Posted: Tue Mar 20, 2012 5:50 pm Post subject: |
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the soundtrack is amazing!
i know that this is not a game forum but anyone who play this amazing game add me!
ps3 is robocoder
cheers... _________________ i've blown a fuse...
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blz Ultra Wiggler
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Posted: Tue Mar 20, 2012 6:49 pm Post subject: |
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great work on sound design sir _________________ barcat.blogspot.com
http://waveformcity.blogspot.com/
I beat my brain tumor that makes me indestructible right??? |
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VomitFlowers Common Wiggler
Joined: 21 Nov 2010 Last Visit: 22 May 2013
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Posted: Tue Mar 20, 2012 7:10 pm Post subject: |
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| Very cool to see you post here. Kudos for all the awards, they are seriously well deserved... I've got over 150 hours in (painful when put that way), and the sound design still blows me away. Thanks for adding so much depth and detail to a great game. |
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mojopin Ultra Wiggler
Joined: 12 Jun 2010 Last Visit: 23 May 2013
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Posted: Tue Mar 20, 2012 7:33 pm Post subject: |
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That trailer sounds really great.. i like how the distortion becomes thematic ending with it clipping out..i thought something was wrong for a moment. very nice!
and i have always thought you have the best euro setup..love all that cwejman!!! |
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vav Beer Master
Joined: 19 Apr 2009 Last Visit: 22 May 2013
    Posts: 2600 Location: Chicago
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Posted: Tue Mar 20, 2012 11:00 pm Post subject: |
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Congrats, this is by far one of my favorite games of all time, and the sound is VERY much a part of that!
And i'm Chaorta on XBL, i may not get to knife you, but i'll totally jihad jeep you  _________________ Vactrols are the electronic equivalent of being drunk. -decaying.sine |
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DruidTek Common Wiggler
Joined: 07 Apr 2011 Last Visit: 23 May 2013
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Posted: Wed Mar 21, 2012 5:21 am Post subject: |
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This is an excellent demonstration of how radically different the frequency response of various microphones can be. It almost sounds like a different gun is being fired in each of the examples. |
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nooneimportant Common Wiggler
Joined: 14 Mar 2012 Last Visit: 16 Apr 2013
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Posted: Wed Mar 21, 2012 7:31 am Post subject: |
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Amazing and inspiring work on that game on many fronts!
There's a running joke with me and my brother about the sound in Battlefield Anytime some loud distortion kicks in one of us says "... someone told me there was dubstep in this game" in a really disappointed voice. But the truth is I freakin love the distortion and synth work.
Not to mention the environmental sounds when you're playing. 5.1 is a MUST. |
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Volt Gaat Kraken Common Wiggler
Joined: 11 May 2010 Last Visit: 22 May 2013
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Posted: Wed Mar 21, 2012 12:02 pm Post subject: |
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How cool to read about this and see/hear some examples.
I have sometimes considered to start with sound design, but never took the plunge
It would be my dreamjob though. For movies or games, wouldn't matter.
Are there some good resources like forums or blogs to get things going? |
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jiblite fail
Joined: 23 Jan 2010 Last Visit: 18 May 2013
   Posts: 454 Location: Stockholm, Sweden
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Posted: Wed Mar 21, 2012 12:44 pm Post subject: |
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DruidTek - yeah the mics play a big part, but the biggest game changer is the preamp, game stage and limiter - we hit the limiters very hard - best one for guns is the (looks like LEGO/kids toy) Fostex FR2
Yeah Mari, my lady, does most of the ambience work - so much love, detail and lots of stories in each one - she rocks
Sound Design resources
http://filmsound.org/ - old but awesome Murch, Burtt, Rydstrom articles
http://designingsound.org/ - so much on there and infinite links to everything else _________________ Looking for 500 PB Fastener 3030580 black/grey soft touch knobs
Beware of Lawrence (larrydecable) - proper skam merchant |
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jiblite fail
Joined: 23 Jan 2010 Last Visit: 18 May 2013
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Posted: Thu Mar 22, 2012 3:01 am Post subject: |
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Vav - this isn't you is it?
1 min 55 with your jihad jeep ploy? _________________ Looking for 500 PB Fastener 3030580 black/grey soft touch knobs
Beware of Lawrence (larrydecable) - proper skam merchant |
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