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iPhone iPad APPs....etc.
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Author iPhone iPad APPs....etc.
Backroads
Wiggling with Experience


Joined: 01 Nov 2011
Last Visit: 17 May 2013

Posts: 271

PostPosted: Thu May 24, 2012 7:06 pm    Post subject: Reply with quote Add User to Ignore List

Only having an iPhone, most of the iOS apps end up becoming too cluttered on-screen (and I have small fingers) to be of much help, at least in a live scenario. I'd imagine an iPhone-sized DAW to be quite a mess.
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Jason Brock
just visiting


Joined: 27 Feb 2009
Last Visit: 18 May 2013

Posts: 2858
Location: Pittsburgh, PA

PostPosted: Wed May 30, 2012 4:38 pm    Post subject: Reply with quote Add User to Ignore List

Anyone have Hex OSC? I'd like to know if it will send MIDI out to USB via the camera connection kit. I'm not willing to pay $20 for it until I find out for sure, and the software's designer isn't responding to my email. Based on their website I'd guess the answer is "no", since they mentioned a workaround that uses a second piece of software on a PC. But the weird thing is that they have another version of the program called Hex OSC S, and that one does explicitly say it sends data via USB. But it is written for the iPhone and you don't get as many keys on the screen at once.

http://www.sky-light.jp/hex/



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evs
Wiggling with Experience


Joined: 20 Apr 2009
Last Visit: 17 May 2013

Posts: 280
Location: Cologne

PostPosted: Fri Jun 01, 2012 2:56 pm    Post subject: Reply with quote Add User to Ignore List

JeremyLemos wrote:


I'm currently obsessed with csGrain...


yes, cs grain is great! also very nice, might had been recomended before, is
idensity.

and iīm waiting for borderlands for the ipad..
https://ccrma.stanford.edu/~carlsonc/256b/final/
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Jason Brock
just visiting


Joined: 27 Feb 2009
Last Visit: 18 May 2013

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Location: Pittsburgh, PA

PostPosted: Sun Jun 03, 2012 11:41 am    Post subject: Reply with quote Add User to Ignore List

Jason Brock wrote:
Anyone have Hex OSC? I'd like to know if it will send MIDI out to USB via the camera connection kit.


So I broke down and bought the Hex OSC S version that said it transmits Core MIDI. It does, and I've got it working with my cheap-o MIDI USB cable. For anyone else who wants to try it, note the instructions here. At first I missed the step about having to go to the Tone List and choose "Core MIDI".

Edit: my comments below about stuck notes turned out to be caused by my cheap USB MIDI cable (this one). I tested Hex OSC S with my other interface (an M-Audio Midisport 1x1) and it worked much better, without any stuck notes.

So far I think it will be a neat alternative to a traditional keyboard, which I've never really bothered to learn how to play properly. I'm more of a guitarist. The drawbacks I've noticed so far: it won't rotate into landscape orientation, and I'm getting stuck notes quite often. There is a glissando mode that lets you drag your finger across the screen to trigger notes. This will result in a stuck note every time. I'm using it with a Kenton Modular Solo euro module. Hex OSC S will let you turn glissando mode off, and that helps a lot. But it still seems to miss the Gate Off message everyone once in a while if I play too fast. I thought for $14 this might ease my gear lust for a C-Thru Axis 64, but in just the past 30 minutes it's actually made me want one more. The stuck notes are a bummer, and I definitely wouldn't rely on it as a live controller due to that. I guess for now it will just be a compositional tool, sort of a way to see notes differently.


Last edited by Jason Brock on Tue Jun 05, 2012 8:47 am; edited 1 time in total
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haven
Super Deluxe Wiggler


Joined: 07 Dec 2008
Last Visit: 16 May 2013

Posts: 1106
Location: Vancouver, Canada

PostPosted: Sun Jun 03, 2012 6:35 pm    Post subject: Reply with quote Add User to Ignore List

Jason have you tries HexaChrom? http://itunes.apple.com/us/app/hexachrom/id418962980?mt=8

A lot cheaper and supports coreMIDI and landscape mode. No OSC or built in sounds like Hex OSC though. No velocity sensing as well. Does Hex OSC do velocity sensing?

I had a Snyderphonics Manta for a while and it sensed velocity very well. It seemed to be done via how fast and how wide you fingers spread out on the pads. Seems like iOS apps could do this but I don't know if they can actually measure how wide an input is.

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haven
Super Deluxe Wiggler


Joined: 07 Dec 2008
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PostPosted: Sun Jun 03, 2012 6:36 pm    Post subject: Reply with quote Add User to Ignore List

I should add that I only experienced stuck notes with HexaChrom once. it does glissando with out sticking.
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Jason Brock
just visiting


Joined: 27 Feb 2009
Last Visit: 18 May 2013

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Location: Pittsburgh, PA

PostPosted: Sun Jun 03, 2012 7:07 pm    Post subject: Reply with quote Add User to Ignore List

Thanks, I'll check out HexaChrom. I also realized that my stuck notes might be caused by my cheap MIDI cable. I'll see if my other MIDI interface gets recognized by the iPad and try that one out. No velocity with Hex OSC either.

That Manta thing is something else I've been curious about, but it seems like it needs to be hooked up to a computer to work? It can't be a stand-alone thing like the Axis, can it?
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haven
Super Deluxe Wiggler


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Location: Vancouver, Canada

PostPosted: Sun Jun 03, 2012 7:29 pm    Post subject: Reply with quote Add User to Ignore List

Manta only works with a computer unless the Manta mate is finally out. Considering the amount of information it puts out and receives this makes sense.

I had an Axis 49 for a while. I found it very difficult to play expressively with velocity, seemed to always by too high or too low. Lack of midi controllers was also a big minus for me. Never had a chance to play the 64. I didn't give it a lot of time I must admit. I guess I am just so used to keyboard where I am able to play with lots of dynamics. I did find the manta to be very playable with dynamic ranges of velocity. This is one of my important points with controllers. It needs to meet the stands or expression that a keyboard has in terms of "can I play soft? Can I play loud? can I play soft and loud?" If it can't do that its not for me.

Because of lack of velocity I only use hexacrom to input harmonies or control sequencers. I wish the keyboard from Animoog would transmit all its control data! That is a great playable interface on iPad.

A really good MIDI interface for the iPad is the Elektron TM-1. Not cheap, but solid timing.

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Jason Brock
just visiting


Joined: 27 Feb 2009
Last Visit: 18 May 2013

Posts: 2858
Location: Pittsburgh, PA

PostPosted: Sun Jun 03, 2012 9:15 pm    Post subject: Reply with quote Add User to Ignore List

haven wrote:
I wish the keyboard from Animoog would transmit all its control data!


You, me, and lots of people over at the Moog forum. It's mentioned often in the "feature request" thread, and I agree. I like the way it does volume up and down the bars. I even suggested that they could make the keyboard a separate app, in order to put more keys on the screen at once.
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StepLogik
Veteran Wiggler


Joined: 16 Apr 2011
Last Visit: 18 May 2013

Posts: 707
Location: Boston area, MA

PostPosted: Sat Jun 09, 2012 4:20 am    Post subject: Reply with quote Add User to Ignore List

I got the Genome Midi sequencer and I've been jamming with it for a while. A few thoughts:

- fun, easy to use, very easy to build up and arrange a song in a very short amount of time
- midi echo is wonky. Genome outputs thru on the midi channel of the last pattern to edit. Typically in a daw the 'active' track is where midi input from the controller is routed to. Since there is no concept of an 'active' or 'selected' track, it just routes the midi from the input controller out to the channel of the last edited pattern.
- midi timing seems solid. I haven't done any objective testing but it feels more on par with a hardware sequencer than the epic timing slop of computer daws like fl studio or ableton live.
- works fine with iRig midi interface and Alesis I/O dock. The iRig interface kinda sucks - the connector barely stays in a place on the ipad and it protrudes out too far. *** BE SURE to update the firmware on the Alesis I/O dock if you use Genome!! You will have lots of issues if you don't.
- the pattern editor doesn't highlight the notes (on the left hand list of note numbers) coming in from the midi controller unless the virtual piano keyboard tool is open. It would be nice if it did this always so you could tap a key on the external controller and immediately find its row on the piano roll editor.
- The "envelope draw" tool can be used to edit note length - but damn if I can get this work. That seems like a bizarre way to edit the note lengths - would be nice if you extended/shorten notes with gestures.
- currently only supports basic swing grooves. They are fine, but I'm looking forward to more. Not sure if there is support for velocity offsets in the groove templates. If not, that could be a shortcoming.
- no zoom in the song/track view. Annoying but not a terrible issue.
- midi controller automation is fun and easy to draw!
- limited editing functions, would be nice to see the incredibly powerful 'job' functions from the Yamaha rm1x implemented as macros.
- the snapshot approach to song arrangement is unique. I didn't think I would like it but it's quite effective. Doing pure linear tracking in Genome would be a very tedious chore but for pattern-based music the approach is awesome. The only bummer I see now is that there is no way to easily clone/copy a pattern in the song view so you create a different version of it. The only way to do this is to copy the note data from the source pattern into the cut and paste buffer then paste it into a new pattern which requires a lot of work.
- no concept of song markers can make song arrangement a bit of a hassle, I'd really like to see this feature implemented.

Overall, this sequencer is about the best thing I've found that gives the GUI editing power of a daw with the simplicity and immediateness of a hardware sequencer. I hope the developer continues to improve and support it!

Will I be selling my rm1x and mv8800? I'm damn tempted...


Last edited by StepLogik on Sun Jun 17, 2012 5:14 am; edited 2 times in total
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evs
Wiggling with Experience


Joined: 20 Apr 2009
Last Visit: 17 May 2013

Posts: 280
Location: Cologne

PostPosted: Sun Jun 10, 2012 4:42 am    Post subject: Reply with quote Add User to Ignore List

donīt know if this was allready mentioned, but csound will come to the ipad..
http://www.boulangerlabs.com/products/csoundtouch/
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oisin
Common Wiggler


Joined: 22 Jul 2009
Last Visit: 13 May 2013

Posts: 167
Location: Berlin

PostPosted: Sun Jun 10, 2012 4:52 pm    Post subject: Reply with quote Add User to Ignore List

evs wrote:
donīt know if this was allready mentioned, but csound will come to the ipad..
http://www.boulangerlabs.com/products/csoundtouch/


wow - thats kind of a big deal!

my current favorite ipad apps:

sunrizer
figure
soundprism
curtis

and my favorite: TWEAKYBEAT! nanners
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Clumsy
A Can of Worms


Joined: 10 Apr 2011
Last Visit: 26 Apr 2013

Posts: 50
Location: Melbourne, Australia

PostPosted: Thu Jun 28, 2012 12:02 pm    Post subject: Reply with quote Add User to Ignore List

Jut got a "New" iPad. It's a nice luxury/toy/gadget if you can afford it.

So far I've bought (worth mentioning):
StepPolyArp
Sunrizer synth
DRM1
TNR-i

That might have to be it for now (unless I see any free or 99c apps that look interersting).

Already had some apps for the iPod Touch including Lemur and Animoog. Lemur looks much cooler on the iPad. I'll get the iPad version of Animoog when it goes on sale (as it does, periodically).

Sunrizer seems to be a good VA synth and will be usefull for general polysynth duties. StepPolyArp also looks useful, though it might take awhile to work out how it actually works. DRM1 is fun, and could be really good, but at the moment (as far as I can work out) it doesn't do MIDI sync, which makes it useless in practical situations.

TNR-i is great. Go to the bounce layer, select the Xylophon instrument, and you have instant Steve Reich. I haven't explored the other layer modes in detail, but so far my experiments have been promising. My only complaint would be that the layers (and corresponding MIDI channels) are fixed: you only get one bounce layer (and it has to be MIDI channel 14).

There are some other apps that I plan to get, but since I spent so much on the iPad itself, they'll have to wait: Genome sequencer, iMS-20, iElectribe (maybe, if it does MIDI sync)

Anyway, I've had enough to drink, so I'll go now.
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StepLogik
Veteran Wiggler


Joined: 16 Apr 2011
Last Visit: 18 May 2013

Posts: 707
Location: Boston area, MA

PostPosted: Sun Jul 01, 2012 7:08 am    Post subject: Reply with quote Add User to Ignore List

Genome midi sequencer has a new update out. Hopefully I can check it out today. If you haven't tried yet, you should. It is a really, really good midi sequencer that is fun and easy to use!
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evs
Wiggling with Experience


Joined: 20 Apr 2009
Last Visit: 17 May 2013

Posts: 280
Location: Cologne

PostPosted: Mon Jul 02, 2012 2:48 am    Post subject: Reply with quote Add User to Ignore List

Clumsy wrote:

TNR-i is great. Go to the bounce layer, select the Xylophon instrument, and you have instant Steve Reich. I haven't explored the other layer modes in detail, but so far my experiments have been promising. My only complaint would be that the layers (and corresponding MIDI channels) are fixed: you only get one bounce layer (and it has to be MIDI


No, you can have as many bounce layer as you want. You just have to go into the advance mode.
See in the itunes store in the tnri comments, theres one pointing out how this works.
I use the tnri just this way, and its perfect. You just need to do it once, then the tnri is in advance mode forever..
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krv
Ultra Wiggler


Joined: 11 Jul 2009
Last Visit: 28 Apr 2013

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PostPosted: Wed Jul 11, 2012 4:06 pm    Post subject: Reply with quote Add User to Ignore List

Any sample player app??
nothing fancy, granular or extreme...I'd just need an app that can store (say) 8/10 "samples" to be played via midi/usb ...if it does more, fine thumbs up

d'oh! for samples I mean my own pre recorded and pre produced ones (uploadable via itunes or else), even longer samples 10 minutes or so...nothing like maschine or apps like that...

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hydrophilos
Common Wiggler


Joined: 03 Mar 2012
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Posts: 111

PostPosted: Sat Jul 14, 2012 9:25 pm    Post subject: Reply with quote Add User to Ignore List

Don't know if this has been mentioned but Soundrop for iphone and ipad is fun and can get very creative once you get into it. It would be a great hacking project to be able to load any sound but...Also great as a trigger source for anything. The "pro" version is $1.99 about the same as a banana jack LOL
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Mr. Sound Boy King
Common Wiggler


Joined: 17 May 2009
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Location: Brooklyn, NY

PostPosted: Tue Jul 17, 2012 11:41 am    Post subject: Reply with quote Add User to Ignore List

hydrophilos wrote:
Don't know if this has been mentioned but Soundrop for iphone and ipad is fun and can get very creative once you get into it. It would be a great hacking project to be able to load any sound but...Also great as a trigger source for anything. The "pro" version is $1.99 about the same as a banana jack LOL


Yes! I only have the Lite version but running it through a delay is very good times.

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rec.Koner
Common Wiggler


Joined: 26 Nov 2011
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PostPosted: Sun Aug 19, 2012 5:43 am    Post subject: Reply with quote Add User to Ignore List

oh, TC-11 is the most crazy powerful thing now

http://www.youtube.com/watch?v=0ttdpKoO6uI
http://www.youtube.com/watch?v=qkko4fBwHmY

It took the best things Noise.Io had (i mean using ALL multi-touch possibilities and gyroscope and screen layout) and added to modular (not as modular as Jasuto, though) synth engine

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jonah
searching for "switch nipples"


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PostPosted: Sun Aug 19, 2012 11:35 am    Post subject: Reply with quote Add User to Ignore List

evs wrote:
Clumsy wrote:

TNR-i is great. Go to the bounce layer, select the Xylophon instrument, and you have instant Steve Reich. I haven't explored the other layer modes in detail, but so far my experiments have been promising. My only complaint would be that the layers (and corresponding MIDI channels) are fixed: you only get one bounce layer (and it has to be MIDI


No, you can have as many bounce layer as you want. You just have to go into the advance mode.
See in the itunes store in the tnri comments, theres one pointing out how this works.
I use the tnri just this way, and its perfect. You just need to do it once, then the tnri is in advance mode forever..
Wow, just noticed this now. Classic Yamaha to hide something like this. lol Thanks for pointing it out!

You open TNR-i, hold L1 + L5 and home, close it and then re-open, then in the layer menu you can change the mode.

I'm not sure how well the hardware version sold, but I hope the app is doing well. It's one of my favorites and I'd love to see something like a TNR-i DX with parameter and velocity automation layers.
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