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Wogglebug: I kinda don't get the point....
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Author Wogglebug: I kinda don't get the point....
KoryB
About to order some 300 modules and I'm leaning towards 2 x CVCOs and a Borg, to start. I've been researching the modules and I'm not sure that I grasp the purpose of the wogglebug or the usefulness of randomness in a synth, as I'm generally trying to get things to be as predictable as possible.. confused

Curiously, how are you using yours?
PietroC
[quote="KoryB"]About to order some 300 modules and I'm leaning towards 2 x CVCOs and a Borg, to start. I've been researching the modules and I'm not sure that I grasp the purpose of the wogglebug or the usefulness of randomness in a synth, as I'm generally trying to get things to be as predictable as possible.. :/

Curiously, how are you using yours?[/quote]
I have a Make Noise Woggle bug
-i use it To Triggers Gates
-in the Strike / Damp input on my optomix
- to affect the decay or rise on envelopes
- in the 1v / oct input osc to select radom notes
- in rene sequencer mod input/s while having the FUN CV Clock activated
- Pretty much any cv/in


Since the Wogglebug is quite wild i take channel 1 from maths ( Slow rise and fall ) and patch to the External and speed inputs to have variation of
a bit to a lot of randomnesss
sourceofuncertainty
Back when I had a Wogglebug as part of my 300 system, I most often used it in very small amounts on an oscillator's frequency control. This gave the oscillator a slightly 'unstable' sound to it, an effect I'm fond of.

Some parts of a system should be predictable. The Wogglebug is for the parts that sound better when they're not.
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