Share Your Thoughts on a Module User Interface Design

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UltraViolet
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Share Your Thoughts on a Module User Interface Design

Post by UltraViolet » Sat Aug 24, 2019 1:15 pm

Wigglers were very helpful in coming up with filter names so maybe you can help with this as well. In Sea of Wonder all module parameters have a knob for direct control along with 4 control inputs. Initially the module can show just one control jack and make the others visible as they are used (or as one less than that jack is used). Or the module can show all 4 jacks all the time. The two pictures show these options for the Pole Position Filter:

Image

Image

What are your thoughts?

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UltraViolet
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Post by UltraViolet » Mon Aug 26, 2019 4:45 pm

:deadbanana: :deadbanana: :deadbanana:

If anyone cares, going with showing all four inputs and spacing things out more.

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Blairio
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Post by Blairio » Mon Aug 26, 2019 6:42 pm

How about some more information - for instance, are these proposals for a hardware module, or a softsynth?

If this is a hardware module, then the close proximity of 4 jack sockets to each rotary control is going to render them nigh on impossible to tweak, once you start plugging cables into them. How about instead, having your Jack sockets along the bottom of the unit?

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