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Analog Mix Down Help |
tragedybysyntax *lolweegi*
Joined: 16 Jun 2007 Last Visit: 23 May 2013
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Posted: Mon Aug 09, 2010 2:17 pm Post subject: Analog Mix Down Help |
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Okay so... my album is done but I"m sitting here trying to scrape money together to pay for mixing and it's pissing me off. The more I think about it.... my mixes sound pretty fucking good I think, maybe a lil polishing but overall... nice. So there is a local place that rents some badass gear.
www.auraphic.com
Might just rent an entire mixdown setup for 4 or 5 days and just do it myself. Question is.... Stems. Anybody have tricks for mixing down to analog? I'd ask mr. parasitk but he's on tour. I'm just kinda lost on what to group with with for submixing... or tricks. Thanks guys! Most likely be bouncing down to a CDR. |
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tuj Super Deluxe Wiggler
Joined: 17 May 2010 Last Visit: 18 May 2013
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Posted: Mon Aug 09, 2010 3:10 pm Post subject: |
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What exactly are your questions? What kind of music?
Usually your submixes will be drums for sure, and maybe a couple others depending on your type of music. Probably some type of 'up front' group that would represent the vocals or main synth line.
Getting the mix right is important, because there is only so much you can do with mastering. That said, if your mix is sounding good, especially if you are demo'ing it on A LOT of different equipment (hi-end, car stereos, computer speakers, headphones), then you might not need much more. _________________ too i for your dm
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criticalmonkey Veteran Wiggler
Joined: 16 May 2008 Last Visit: 22 May 2013
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Posted: Tue Aug 10, 2010 12:33 am Post subject: |
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stems for mixes are generally done in 2 fashions
1 is family - i.e drums and percussion
2 is freq dependent, and or attack transient dependent - pending the musical styles -
and generally keeping important lead parts isolated
primarily for the purpose of grouping things that will require similar dynamic or eq processing and spatial placement, depth of field etc.
if your daw mix is pretty good - maybe you should have a mastering engineer take a shot at a track and see if that will get you where you want to be
proper mastering can do a lot for a good mix and generally not that expensive |
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tragedybysyntax *lolweegi*
Joined: 16 Jun 2007 Last Visit: 23 May 2013
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Posted: Tue Aug 10, 2010 10:21 am Post subject: |
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Well... I could rent ALOT of gear for about $450 for 4 days vs. go to a studio up north and drop about 200 for roughly each song which equals out to.... 1500$ ish if all the tracks take the same amount to mix up there. I think I could polish off everything at my house by pulling off a hard long weekend.
Just trying to figure out what to buss out in groups and etc.... Also trying to decide if I want to just mix down to stereo via CD-R or a 2nd Computer.
I think my low end could use some tightening up and glue. More character on a few things like percussion and guitars. Add some hair!
Neve 8816 would be the summing mixer and an Apogee DA16x for the converter along with my benchmark DAC1. |
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tuj Super Deluxe Wiggler
Joined: 17 May 2010 Last Visit: 18 May 2013
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Posted: Tue Aug 10, 2010 10:24 am Post subject: |
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glue? hair? That sounds like compressors and limiters and eq to me (ie. mastering). _________________ too i for your dm
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tragedybysyntax *lolweegi*
Joined: 16 Jun 2007 Last Visit: 23 May 2013
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Posted: Tue Aug 10, 2010 11:00 am Post subject: |
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| tuj, exactly. But on individual tracks.... One thing I need first is a few more bass traps for damn sure, lol. |
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tuj Super Deluxe Wiggler
Joined: 17 May 2010 Last Visit: 18 May 2013
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Posted: Tue Aug 10, 2010 11:13 am Post subject: |
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Well if it helps, I tend to submix to three groups; a main which is all the up-front elements of the track, usually that are not playing at the same time, a second group for more background elements, and a third group for the drums. On the drums group I will *always* strap some kind of compressor over the submix. Usually I will do the same with the other groups as well, so each one has a different compressor with appropriate settings. Then I strap another compressor across the entire mix for 'glue' along with a brickwall limiter at the end of the chain. I usually keep EQ at the individual track level with maybe a touch over the whole mix. With drums, is usually important to keep your bass-heavy elements in the center of the sound-stage. You can use reverb to enhance the stereo spread still keeping the bass-heavy center-stage. _________________ too i for your dm
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parasitk I Play Loco Gigs
Joined: 15 May 2008 Last Visit: 23 May 2013
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Posted: Tue Aug 10, 2010 11:18 am Post subject: |
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I haven't left yet!
Stems are different from submix busses. I'm assuming you don't actually want to mix stems. You're mixing to stereo, and providing the mastering engineer with a stereo mix, correct?
You'll probably want a at least drum buss, maybe one for guitars, background/stacked vocals... whatever helps organize your mix or what you'd want to compress together. I tend to organize by family, but sometimes I will do additional busses that are more frequency dependent.
Seriously it depends on the song, the instruments used, etc etc - it's almost impossible to "sum up" or put into bite size instructions.
Also, unless you're mixing to tape, I'd highly recommend mixing into a second computer at either 88.2 or 96k + 24 bit. Capture everything the analog mix is giving you and let the mastering engineer dither/SRC it down to mere 44.1/16 bit.
I'd recommend using a mix buss compressor, but if you've never done it, go easy. Don't use it as a faux mastering limiter!
It's too late to fix it in tracking, so fix it in the mix. DON'T rely on the mastering engineer to fix, just enhance and polish - nips and tucks that tie the entire album together. Get your mix sounding the best you possibly can, even if it kills you.  _________________ I, Parasite | Synth fuckery on Soundcloud
| dkcg wrote: | | But in the end, it felt like I was playing WiiSoundMasterJedi. |
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tuj Super Deluxe Wiggler
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Posted: Tue Aug 10, 2010 11:31 am Post subject: |
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| parasitk wrote: | | Stems are different from submix busses. |
How-so? _________________ too i for your dm
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parasitk I Play Loco Gigs
Joined: 15 May 2008 Last Visit: 23 May 2013
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Posted: Tue Aug 10, 2010 11:43 am Post subject: |
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Well at least in the circles I run, stems refer to multiple bounced out files. Yeah, they tend to be submixes, and they are usually bounced out from busses.
Here, wikipedia actually articulates it better than I can:
| wikipedia wrote: | | Stems are the individual components of a mix, separately saved (usually to disc) for the purposes of use in a remix. Related stems are typically bounced from the same origination location (i.e. "zero"). |
_________________ I, Parasite | Synth fuckery on Soundcloud
| dkcg wrote: | | But in the end, it felt like I was playing WiiSoundMasterJedi. |
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tuj Super Deluxe Wiggler
Joined: 17 May 2010 Last Visit: 18 May 2013
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Posted: Tue Aug 10, 2010 11:49 am Post subject: |
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Right, I mean, it makes the most sense (at least to me) to mix via groups (submixes) to a final two-track mix, and then if you have a need to save the separate sub-mix (ie. the stem at that point), use the respective group and record it.
Also from da wiki: "Stems are also sometimes referred to as submixes, subgroups, or busses."
Anyway, it doesn't matter, what matters is that you want to group individual tracks, process those groups. Then I'm not sure if the OP wants to record the 'stems' or the whole two-track mix.
My larger point is always make sure if you are mixing a submix that you constantly keep checking it in the context of the main mix. _________________ too i for your dm
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parasitk I Play Loco Gigs
Joined: 15 May 2008 Last Visit: 23 May 2013
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Posted: Tue Aug 10, 2010 11:52 am Post subject: |
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Well I don't want to get caught up too much in semantics (I know I brought it up), but I consider stems an end result, and not something that occurs during mixing - those I'd call submixes, subgroups, or busses.
Also I'd say mixing stems for a mastering engineer is a bad idea. Blurs the line between mixing and mastering in a bad way, IMO. _________________ I, Parasite | Synth fuckery on Soundcloud
| dkcg wrote: | | But in the end, it felt like I was playing WiiSoundMasterJedi. |
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tuj Super Deluxe Wiggler
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Posted: Tue Aug 10, 2010 11:56 am Post subject: |
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| parasitk wrote: | | Also I'd say mixing stems for a mastering engineer is a bad idea. Blurs the line between mixing and mastering in a bad way, IMO. |
Unless you think there is value in having someone mix the stems to two-track and then go to someone else for mastering.... But if you can mix the stems, you *should* be able to mix a good two-track master. Then let someone master that. _________________ too i for your dm
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Babaluma Manual Gain Rider
Joined: 24 Jan 2008 Last Visit: 23 May 2013
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Posted: Tue Aug 10, 2010 7:53 pm Post subject: |
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i agree with most of what's being said here. try to do the mixing yourself, you'll gain experience and save money. make it sound the best you can and then pass it on to the mastering engineer for the cherry on top. i love working on mixes that already sound amazing, and i hate having to do "salvage jobs".
i have one client who likes to send me stems, but to be honest, i much prefer working on a stereo mix, for the reasons quoted by parasitk above. _________________ Hermetech Mastering | Discogs | SoundCloud | Bandcamp | Facebook | Pathmusick |
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Arturo00 Maximum bass on all frequencies!
Joined: 29 May 2010 Last Visit: 23 May 2013
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tragedybysyntax *lolweegi*
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Posted: Thu Aug 12, 2010 2:13 pm Post subject: |
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As far as what to run it in as to the 2nd computer... how is it that if I have a 48k session... that going to 88 or 96k would help? It's not going to add bits that weren't recorded right? I talked to a mastering engineer and he told me 48k is fine to dither from. Opinions?  |
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tuj Super Deluxe Wiggler
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Posted: Thu Aug 12, 2010 3:58 pm Post subject: |
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| tragedybysyntax wrote: | As far as what to run it in as to the 2nd computer... how is it that if I have a 48k session... that going to 88 or 96k would help? It's not going to add bits that weren't recorded right? I talked to a mastering engineer and he told me 48k is fine to dither from. Opinions?  |
If the engineer asked for 48k, its best to record at that (and whatever bit depth he suggested, I'm guessing 32 bit since he said he would do the dithering?). Dithering is a lossy operation, so you want to do it as few times as possible. Same thing with down-sampling.
In theory recording your new mix from 48k -> analogue gear -> 96k will add sound quality, but the problem is that you'll lose something when you have to down-sample. _________________ too i for your dm
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mojopin Ultra Wiggler
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Posted: Thu Aug 12, 2010 4:10 pm Post subject: |
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| If you are happy with the mixes then just get someone to master it. Why not post a clip and let us decide for you? I personally master my own material. Everything is overrated these days. diy for me. |
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mojopin Ultra Wiggler
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Posted: Thu Aug 12, 2010 4:12 pm Post subject: |
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| tragedybysyntax wrote: | As far as what to run it in as to the 2nd computer... how is it that if I have a 48k session... that going to 88 or 96k would help? It's not going to add bits that weren't recorded right? I talked to a mastering engineer and he told me 48k is fine to dither from. Opinions?  |
The reference was recording your analog mix at 2496 which i concur with. It is a new recording so doesn't matter what the old session was. Dither refers to bitrate and we are talking about samplerate. You want 96k if you can do it. |
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Babaluma Manual Gain Rider
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Posted: Thu Aug 12, 2010 7:08 pm Post subject: |
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just try and keep to the original sample rate you started with. it doesn't matter so much what that sample rate is (as long as it's at least 44kHz), more that you SRC as little as possible.
the best sounding mixes i receive for mastering have been tracked and mixed at 32bit floating point, 96kHz. most of the mixes i get are 24 bit 44kHz, this is fine for mastering too.
if you finish a mix to your satisfaction, i'd be happy to master it for free, so you could see if it's worth it for you? _________________ Hermetech Mastering | Discogs | SoundCloud | Bandcamp | Facebook | Pathmusick |
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