Hemisphere for Ornament and Crime

Cwejman, Livewire, TipTop Audio, Doepfer etc... Get your euro on!

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zerodivide
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Re: Hemisphere for Ornament and Crime

Post by zerodivide » Wed May 06, 2020 12:34 am

nectarios wrote:
Sun Apr 19, 2020 8:17 am
Finally got round to playing with Enigma. Its sending pitch CV to both VCO Alpha and Beta on the Raidcal Frequencies DPVCO, the cross modded the two VCOs, fed one to the top LxD LPG and the other to the bottom and got a nice syncopated thing going to on that led to a small jam.


dope!

chysn
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Re: Hemisphere for Ornament and Crime

Post by chysn » Wed May 06, 2020 12:04 pm

versipellis wrote:
Tue May 05, 2020 6:24 pm
chysn wrote:
Tue May 05, 2020 1:58 pm
versipellis wrote:
Wed Apr 15, 2020 4:41 am
Would be nice if we could disconnect the two sides of the shift register to be different lengths and input CV rather than tied
I'm not sure I follow. This sounds like an interesting idea if you could clarify it further. I think where I'm losing understanding is at the term "two sides of the shift register."
Hemisphere left and hemisphere right :) Currently their input CV and shift lengths, if I recall correctly, are tied. Would be nice to have them separate.
Oh, you must be talking about "A"SR. Yeah, I had memory for only a single ring buffer, so I decided to turn it into a four-tap register instead of two independent two-tap registers. I just thought it was more interesting that way. You don't get that real crazy ASR vibe with only two taps.
Current Rack: https://www.modulargrid.net/e/racks/view/354385
Hemisphere Suite: https://github.com/Chysn/O_C-HemisphereSuite/wiki

"Man must shape his tools lest they shape him." --Arthur Miller

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rurs
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Re: Hemisphere for Ornament and Crime

Post by rurs » Wed May 06, 2020 1:23 pm

Should Annular Fusion settings be saved? I'm getting erratic results after performing a save and reboot.
Maybe it's affected by CV changes during save?

c4mr0n
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Re:

Post by c4mr0n » Thu May 07, 2020 12:05 am

chysn wrote:
Sun Sep 02, 2018 10:26 pm
thebrotherspus wrote:I'd love to try out hemisphere. sadly, I get the hex file too large warning. I had a look at the other instructions, but they looked too daunting for me. :waah:
Where are you getting the hex file?
I am having this same issue at the bottom of the teensy loader it says hex file is too large. Can anyone help?

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insoul8
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Re: Hemisphere for Ornament and Crime

Post by insoul8 » Thu May 07, 2020 10:17 am

What is the difference between HemisphereSuite_1_8.hex & HemisphereSuite_1_8A.hex?

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scragz
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Re: Hemisphere for Ornament and Crime

Post by scragz » Thu May 07, 2020 10:48 am

insoul8 wrote:
Thu May 07, 2020 10:17 am
What is the difference between HemisphereSuite_1_8.hex & HemisphereSuite_1_8A.hex?
A graphic bug got fixed in 1.8A.

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insoul8
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Re: Hemisphere for Ornament and Crime

Post by insoul8 » Thu May 07, 2020 10:57 am

scragz wrote:
Thu May 07, 2020 10:48 am
insoul8 wrote:
Thu May 07, 2020 10:17 am
What is the difference between HemisphereSuite_1_8.hex & HemisphereSuite_1_8A.hex?
A graphic bug got fixed in 1.8A.
Thanks!

versipellis
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Re: Hemisphere for Ornament and Crime

Post by versipellis » Fri May 08, 2020 2:12 am

chysn wrote:
Wed May 06, 2020 12:04 pm
versipellis wrote:
Tue May 05, 2020 6:24 pm
chysn wrote:
Tue May 05, 2020 1:58 pm
versipellis wrote:
Wed Apr 15, 2020 4:41 am
Would be nice if we could disconnect the two sides of the shift register to be different lengths and input CV rather than tied
I'm not sure I follow. This sounds like an interesting idea if you could clarify it further. I think where I'm losing understanding is at the term "two sides of the shift register."
Hemisphere left and hemisphere right :) Currently their input CV and shift lengths, if I recall correctly, are tied. Would be nice to have them separate.
Oh, you must be talking about "A"SR. Yeah, I had memory for only a single ring buffer, so I decided to turn it into a four-tap register instead of two independent two-tap registers. I just thought it was more interesting that way. You don't get that real crazy ASR vibe with only two taps.
Aaah that makes sense. What about having two ring buffers at half the max length instead? Does it work like that, memory-wise?
tunes: https://www.soundcloud.com/dycedot
in boston? I run nights: https://www.facebook.com/4OTFEvents/
selling [Qu-bit Bloom; NE Cursus Iteritas]: viewtopic.php?f=74&t=229821

SavageMessiah
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Re: Hemisphere for Ornament and Crime

Post by SavageMessiah » Thu May 14, 2020 1:09 pm

Voltage control lab has started a video series on hemisphere:




In the envelope video he points out a bug with both ADSR and AD :)

I think he plans to cover every app.

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rayultine
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Re: Hemisphere for Ornament and Crime

Post by rayultine » Fri May 15, 2020 10:47 am

these are great so far! One thing I already realized just by him putting the AD and ADSR app combinations together is that you can use an AD to convert/delay triggers to gate.

Also recent experiments made me wonder - is the dual probability skipper app redundant since one can use brancher as a single channel probability skip? Would that free up room for a more unique/exciting app?

SavageMessiah
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Re: Hemisphere for Ornament and Crime

Post by SavageMessiah » Fri May 15, 2020 2:25 pm

Well, the probabilities in the dual skipper are independent so they're not really the same thing.

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ThenCameNow
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Re: Hemisphere for Ornament and Crime

Post by ThenCameNow » Sun May 17, 2020 2:38 am

Is there a HS v1.8 manual available in PDF ?

JonoVizion
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Re: Re:

Post by JonoVizion » Tue May 19, 2020 9:35 pm

c4mr0n wrote:
Thu May 07, 2020 12:05 am
chysn wrote:
Sun Sep 02, 2018 10:26 pm
thebrotherspus wrote:I'd love to try out hemisphere. sadly, I get the hex file too large warning. I had a look at the other instructions, but they looked too daunting for me. :waah:
Where are you getting the hex file?
I am having this same issue at the bottom of the teensy loader it says hex file is too large. Can anyone help?
Use a different cable, I had this issue too and a cable swap solved it.

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KittenVillage
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Re: Hemisphere for Ornament and Crime

Post by KittenVillage » Tue May 19, 2020 11:16 pm

Should anyone need the 1.8A Flipped screen hex file, I've got it compiled and shared out here. (1.8A is a fix for Captain Midi mode freezing on fast input. I've got two side by side, one flipped so I can run usb midi out to a hub in my case.)


Eurorack is an exercise in delayed desire.

c4mr0n
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Re: Re:

Post by c4mr0n » Wed May 20, 2020 10:07 am

JonoVizion wrote:
Tue May 19, 2020 9:35 pm
c4mr0n wrote:
Thu May 07, 2020 12:05 am
chysn wrote:
Sun Sep 02, 2018 10:26 pm
thebrotherspus wrote:I'd love to try out hemisphere. sadly, I get the hex file too large warning. I had a look at the other instructions, but they looked too daunting for me. :waah:
Where are you getting the hex file?
I am having this same issue at the bottom of the teensy loader it says hex file is too large. Can anyone help?
Use a different cable, I had this issue too and a cable swap solved it.
I used the same cable to update my Batumi and it worked fine?

JonoVizion
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Re: Re:

Post by JonoVizion » Wed May 20, 2020 7:28 pm

c4mr0n wrote:
Wed May 20, 2020 10:07 am
JonoVizion wrote:
Tue May 19, 2020 9:35 pm
c4mr0n wrote:
Thu May 07, 2020 12:05 am
chysn wrote:
Sun Sep 02, 2018 10:26 pm
thebrotherspus wrote:I'd love to try out hemisphere. sadly, I get the hex file too large warning. I had a look at the other instructions, but they looked too daunting for me. :waah:
Where are you getting the hex file?
I am having this same issue at the bottom of the teensy loader it says hex file is too large. Can anyone help?
Use a different cable, I had this issue too and a cable swap solved it.
I used the same cable to update my Batumi and it worked fine?

Don’t know what to tell you, I read that in a post in this thread somewhere, tried it myself and it worked

c4mr0n
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Re: Re:

Post by c4mr0n » Thu May 21, 2020 6:46 am

JonoVizion wrote:
Wed May 20, 2020 7:28 pm
c4mr0n wrote:
Wed May 20, 2020 10:07 am
JonoVizion wrote:
Tue May 19, 2020 9:35 pm
c4mr0n wrote:
Thu May 07, 2020 12:05 am
chysn wrote:
Sun Sep 02, 2018 10:26 pm
thebrotherspus wrote:I'd love to try out hemisphere. sadly, I get the hex file too large warning. I had a look at the other instructions, but they looked too daunting for me. :waah:
Where are you getting the hex file?
It gives me that message before I even plug the usb into the module. I’ll try a different usb cable though, thanks for the advice.

I am having this same issue at the bottom of the teensy loader it says hex file is too large. Can anyone help?
Use a different cable, I had this issue too and a cable swap solved it.
I used the same cable to update my Batumi and it worked fine?

Don’t know what to tell you, I read that in a post in this thread somewhere, tried it myself and it worked

chysn
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Re: Hemisphere for Ornament and Crime

Post by chysn » Thu May 21, 2020 9:51 am

versipellis wrote:
Fri May 08, 2020 2:12 am
Aaah that makes sense. What about having two ring buffers at half the max length instead? Does it work like that, memory-wise?
That was certainly one of the two options. Like I said, I decided that a four-tap buffer is way more interesting. I still think it was the right call.
rayultine wrote:
Fri May 15, 2020 10:47 am
Also recent experiments made me wonder - is the dual probability skipper app redundant since one can use brancher as a single channel probability skip? Would that free up room for a more unique/exciting app?
An applet like Clock Skipper takes less than 1K when compiled, it's one of the small ones. You're right in that it is like half of a Brancher, and that one Brancher can be like one Clock Skipper if you pretend one of the outputs isn't there. But consider the fact that you can mult the output of one Clock Skipper to a destination and to the other Clock Skipper, and that makes cool things possible that you can't do with one Brancher.

One of the most frequently-asked questions I have for myself, for any module, is always, "How can it work with Optomix?"
Current Rack: https://www.modulargrid.net/e/racks/view/354385
Hemisphere Suite: https://github.com/Chysn/O_C-HemisphereSuite/wiki

"Man must shape his tools lest they shape him." --Arthur Miller

versipellis
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Re: Hemisphere for Ornament and Crime

Post by versipellis » Fri May 22, 2020 9:11 pm

chysn wrote:
Thu May 21, 2020 9:51 am
versipellis wrote:
Fri May 08, 2020 2:12 am
Aaah that makes sense. What about having two ring buffers at half the max length instead? Does it work like that, memory-wise?
That was certainly one of the two options. Like I said, I decided that a four-tap buffer is way more interesting. I still think it was the right call.
Is it possible to implement both functionalities?
tunes: https://www.soundcloud.com/dycedot
in boston? I run nights: https://www.facebook.com/4OTFEvents/
selling [Qu-bit Bloom; NE Cursus Iteritas]: viewtopic.php?f=74&t=229821

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DeltaTucanae
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Re: Hemisphere for Ornament and Crime

Post by DeltaTucanae » Mon May 25, 2020 6:21 pm

Is there an applet I can use to turn gates into 1ms - 5ms triggers? At a quick glance on github I couldn't find one.

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hinterlands303
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Re: Hemisphere for Ornament and Crime

Post by hinterlands303 » Mon May 25, 2020 6:33 pm

DeltaTucanae wrote:
Mon May 25, 2020 6:21 pm
Is there an applet I can use to turn gates into 1ms - 5ms triggers? At a quick glance on github I couldn't find one.
You can misuse several of the apps to do this but there isn't a dedicated app for gate to trigger conversion. The clock divider with a division of 1 will do it for instance. You can also do it with the trigger sequencer if you set all of the steps to on.

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DeltaTucanae
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Re: Hemisphere for Ornament and Crime

Post by DeltaTucanae » Mon May 25, 2020 10:28 pm

Ah, tried the clock divider, worked great. Thanks!

versipellis
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Re: Hemisphere for Ornament and Crime

Post by versipellis » Wed May 27, 2020 4:19 pm

I seem to be struggling with the tuner on Hemisphere. When I switch to that app, it takes a reading, but doesn't update. Hitting the encoder to "reset" the reading works rarely, and I often have to switch out of the app to another and come back to it. What am I doing wrong here? I'm feeding it a pure sine, not anything complex.
tunes: https://www.soundcloud.com/dycedot
in boston? I run nights: https://www.facebook.com/4OTFEvents/
selling [Qu-bit Bloom; NE Cursus Iteritas]: viewtopic.php?f=74&t=229821

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Shledge
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Re: Hemisphere for Ornament and Crime

Post by Shledge » Thu May 28, 2020 3:56 am

You need to feed it a pulse wave.

Zeta fxn
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Re: Hemisphere for Ornament and Crime

Post by Zeta fxn » Sat May 30, 2020 1:41 pm

I LOVE the Hemisphere suite. I am making a patch for every function, in alphabetical order. I am up to "S".

Re the Binary Counter--I really like this. I've been combining various gate sequencers, clock divisions, and logic functions to generate the triggers for the four inputs. Might it be possible to edit the voltage contributed by each bit? This would allow custom pentatonic scales.
Binary Sum (Output A/C)
Each bit contributes a value to Output A/C based on its bit number. Approximate voltages are as follows:

Bit 0 contributes .33V
Bit 1 contributes .67V
Bit 2 contributes 1.33V
Bit 3 contributes 2.67V

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