Prok Drum modules

Cwejman, Livewire, TipTop Audio, Doepfer etc... Get your euro on!

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Bartelby
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Post by Bartelby » Sat Dec 07, 2019 5:39 am

You need to plug into the Teensy’s USB port and use the Teensy Loader

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bemushroomed
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Post by bemushroomed » Sat Dec 07, 2019 1:04 pm

Bartelby wrote:You need to plug into the Teensy’s USB port and use the Teensy Loader
on the module or is that a separate programmer card-thing you need?

seems overly complicated when it has a SD card..

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Post by Bartelby » Sat Dec 07, 2019 1:19 pm

bemushroomed wrote:
Bartelby wrote:You need to plug into the Teensy’s USB port and use the Teensy Loader
on the module or is that a separate programmer card-thing you need?

seems overly complicated when it has a SD card..

The modules are Teensy based, so just run the Loader on a computer and connect via USB.

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Post by bemushroomed » Sat Dec 07, 2019 2:17 pm

Ah great, thanks. I had a module once that required some type of external programmer..

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Post by sndmsc » Sun Dec 15, 2019 2:55 pm

Does anyone know what format to use in the 'SET NOTE' text field
towards the bottom of the Prok editor? Or how it's supposed to
interact with the rest of the faders etc?

I've tried numbers (assuming both MIDI note and Hz) and
note/octave like 'C1', C2' etc. Nothing seems to have any effect.

Fwiw, the DOUBLE & HALVE buttons work fine.

I'm using the editor on Windows 10.

Thanks.

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Post by Bartelby » Mon Dec 16, 2019 9:24 am

It's midi note number. 0-112, 113-127 are above the oscillator's max setting.

Double click on the oscillator you want to change and it'll go green-ish. Enter the midi note number and hit return

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Post by sndmsc » Mon Dec 16, 2019 4:06 pm

Bartelby wrote:It's midi note number. 0-112, 113-127 are above the oscillator's max setting.

Double click on the oscillator you want to change and it'll go green-ish. Enter the midi note number and hit return
Many thanks!
D

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Re: Prok Drum modules

Post by raft » Sat Dec 28, 2019 4:24 am

I’m looking at building these for my first kit- are these a good choice? What else should I be checking out , maybe with oled and some punch ??

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Re: Prok Drum modules

Post by Bartelby » Sat Dec 28, 2019 12:28 pm

They're an easy build and can deliver as much punch as you program in. But remember they are decidedly Lo-Fi.
But the pay off is that they can produce some bloody fantastic sounds.

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Re: Prok Drum modules

Post by Mark II » Thu Jan 02, 2020 12:28 pm

I love these modules, have the BD, SD, HH and CL. But triggering these from TTA Circadian Rhythms seems to be problematic. Only if I patch through a buffer the triggers actually set off the modules.
Measuring the output voltage from the CR i see its around 4.9V,

Anyone experiencing the same?
The thing is to put a motor in yourself - fz

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Re: Prok Drum modules

Post by a773 » Thu Jan 02, 2020 5:36 pm

Yes there is a mention of a possible fix in the cr thread, requires soldering a resistor or cap on your prok, planning on doing it on mine, but haven’t gotten around to it just yet....

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Re: Prok Drum modules

Post by Mark II » Fri Jan 03, 2020 5:30 pm

atte wrote:
Thu Jan 02, 2020 5:36 pm
Yes there is a mention of a possible fix in the cr thread, requires soldering a resistor or cap on your prok, planning on doing it on mine, but haven’t gotten around to it just yet....
Ah, thank you. Could you point me to the thread? Search coughs up too many hits ...
The thing is to put a motor in yourself - fz

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Re: Prok Drum modules

Post by Treibstoff » Mon Jan 06, 2020 8:00 am

Is there any progress with the firmware update of the prok drums? i have read here in the thread that december is a possible release date. I just had a look at github and there is no progress since months ..... would be sad that such great modules would die so early in this early stage of development :(

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Re: Prok Drum modules

Post by a773 » Mon Jan 06, 2020 8:44 am

Mark II wrote:
Fri Jan 03, 2020 5:30 pm
atte wrote:
Thu Jan 02, 2020 5:36 pm
Yes there is a mention of a possible fix in the cr thread, requires soldering a resistor or cap on your prok, planning on doing it on mine, but haven’t gotten around to it just yet....
Ah, thank you. Could you point me to the thread? Search coughs up too many hits ...
Sorry, I messed up, there's some info here (note: it's NOT recommended to mod your trigger riot (which the link discusses, imagine it's the exact same issue with Circadian Rhythms), rather you should mod the prok). I haven't done the mod myself, please report back with your findings if you decide to go ahead with the mod:
viewtopic.php?t=135361

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Re: Prok Drum modules

Post by Bartelby » Mon Jan 06, 2020 8:52 am

Treibstoff wrote:
Mon Jan 06, 2020 8:00 am
Is there any progress with the firmware update of the prok drums? i have read here in the thread that december is a possible release date. I just had a look at github and there is no progress since months ..... would be sad that such great modules would die so early in this early stage of development :(
Don't worry, the modules aren't being left to die. There may be some news soon.

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Re: Prok Drum modules

Post by Thonk Support » Mon Jan 06, 2020 12:17 pm

Treibstoff wrote:
Mon Jan 06, 2020 8:00 am
Is there any progress with the firmware update of the prok drums? i have read here in the thread that december is a possible release date. I just had a look at github and there is no progress since months ..... would be sad that such great modules would die so early in this early stage of development :(
Oh Hyperbole :) If you want to join the beta that is literally going live tomorrow then PM me :)
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Re: Prok Drum modules

Post by Thonk Support » Mon Jan 06, 2020 12:22 pm

This is one solution for the Circadian/Trigger Riot issue, the TipTop modules are also problematic with some 4MS modules too and they suggested modifying the TipTop modules... but as the Prok fix is simple it's probably better to go this route. Note we've not found this fix is required for any other modules beyond CR and TR.
circadian.png
circadian.png (119.31 KiB) Viewed 336 times
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Re: Prok Drum modules

Post by Mark II » Mon Jan 06, 2020 1:56 pm

Monobass wrote:
Mon Jan 06, 2020 12:22 pm
This is one solution for the Circadian/Trigger Riot issue, the TipTop modules are also problematic with some 4MS modules too and they suggested modifying the TipTop modules... but as the Prok fix is simple it's probably better to go this route. Note we've not found this fix is required for any other modules beyond CR and TR.

circadian.png
That’s great. I thought it might be something like this: too much of a voltage drop on the trigger-in. Thanks for sharing.

Edit: works like a charm!
The thing is to put a motor in yourself - fz

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Re: Prok Drum modules

Post by Mdashdotdashn » Mon Jan 13, 2020 7:16 am

Hi Everyone,

I'm slightly confused on the firmware situation. I've read here mention of people flashing their firmware and also words about firmware upgrade. However, after frying my BD module, I've contacted Thonk to get hold of the firmware so that I could flash another teensy (I've got a few lined up from other projects). They replied to me that they are prohibited from sending binaries.

Could someone with insight shed some light on the situation ?
Thanks !

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Re: Prok Drum modules

Post by bemushroomed » Mon Jan 20, 2020 11:01 am

Monobass wrote:
Mon Jan 06, 2020 12:17 pm

Oh Hyperbole :) If you want to join the beta that is literally going live tomorrow then PM me :)
Any news? Guess it didn't take off.

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Re: Prok Drum modules

Post by Mkeys » Mon Jan 20, 2020 11:19 am

Planning on a full prok kit.. jumping in here to save the thread

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Re: Prok Drum modules

Post by Thonk Support » Mon Jan 20, 2020 11:20 am

Drowning over here. Soon.
The beta being ready in the middle of the Thonk Xmas, New Year, January Sale apocalypse has been a bit hard to handle to say the least.
We could really do with 30 hour days!
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Re: Prok Drum modules

Post by bemushroomed » Mon Jan 20, 2020 11:40 am

Monobass wrote:
Mon Jan 20, 2020 11:20 am
Drowning over here. Soon.
The beta being ready in the middle of the Thonk Xmas, New Year, January Sale apocalypse has been a bit hard to handle to say the least.
We could really do with 30 hour days!
Alright, i understand and good to hear its still on.

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Re: Prok Drum modules

Post by Thonk Support » Mon Jan 20, 2020 11:47 am

We try to avoid teasers but as we have a 'not enough hours in the day' bottleneck at the moment here is a little bit of info on what is in beta at the moment. This is what we are gradually opening up to people as time allows (beyond the new firmware features already announced at Superbooth).

NEW TOOL - PROK DRUM CENTRAL (Mac/Win)

With the Prok Drum Central application you can
● Upgrade / change the firmware on your prok drum modules (e.g. change your BD module to an SN module and back again)
● Load banks of patches to your module
● Configure module options (V5 firmwares)

Prok-Drum-Central-1.jpg
Prok-Drum-Central-1.jpg (94.28 KiB) Viewed 274 times

EDITOR UPDATES

● Module Select Screen
● Randomise functions
● Updated Storage controls
● Updated Patch File Management

Click images to see full res.
Prok-Modular-Drum-Editor-Guide-1.jpg
Prok-Modular-Drum-Editor-Guide-1.jpg (50.84 KiB) Viewed 274 times
Prok-Modular-Drum-Editor-Guide-2.jpg
Prok-Modular-Drum-Editor-Guide-2.jpg (284.41 KiB) Viewed 274 times
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Re: Prok Drum modules

Post by bemushroomed » Mon Jan 20, 2020 11:56 am

OMG. Such awesome improvements! Definitely worth the wait. Love that you can switch FW to get another module like on e.g the Bitbox.

Randomise functions is also really appreciated, i loved messing with that one in the Moog Sub37 editor..

Great work :love:

Edit: would be cool if it was possible (as an alternative) to select Patch folder (+ its patch) via CV.. and yes that would remove a function from either X or Y. Maybe the CV could scan over both X,Y in that case, somehow (it would obviously not be the same as using two inputs).

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