Most gate sequencers can output a gate per step, and usually have anywhere from 8 to 64 steps available. FLUX has gate sequences of up to 64 steps (I believe), but the individual "steps" can be composed of more than one gate, up to 64!
So one individual step in a sequence can have many gates fired, and one way of controlling the timing and density of those steps is through the curve shape you mentioned. A triangular shape I believe should start with zero density, and steadily increase density up to the halfway point of the step, then steadily decrease to zero by the end.
If you go the Kickstarter and watch a few of the early videos, he shows this concept pretty clearly. But he's added a LOT more to the software since then...
dooj88 wrote: ↑Fri Aug 28, 2020 9:32 amdo i understand it correctly that this outputs triggers based on the velocity of the curve shape along the X axis? eg a triangle might output an even density of triggers, but something with a modulated fourier transformation would have a more complex rhythmic output? i'm thinking about ways to test how i'd use this functionality by using an a/d converter (i've got a Vert) and a logic module before i commit to a dedicated sequencer.