Moog Concertmate MG-1 Mods
Moderators: Kent, luketeaford, Joe., lisa
Moog Concertmate MG-1 Mods
EDIT: Posted on the moog forum - http://forum.moogmusic.com/viewtopic.php?f=1&t=22856
I'm getting pretty close to finishing up on testing all of the mods I have listed for the MG-1. My goal is to post a comprehensive guide on how to mod this synth. Is there anything I'm missing on my list that anybody would like to see?
PERFORMANCE MODS
Minimoog Filter mod - Increase filter coupling cap values, lower input impedance and change filter cap and resistor values to match Minimoog
Add continuous glide and re-trigger circuit to keyboard tracking (stripboard layout provided)
Replace 5837 Noise chip with analog noise generator (stripboard layout provided)
Tune Osc 1 & 2 one octave lower
Osc 2 Detune slide pot to full octave up and down
Increase filter modulation level
Increase audio output level
Change Ring Mod input from Osc 1 square only to post-switch/pre-mixer Osc 1
ADDITIONAL FUNCTIONALITY MODS
Add Sustain pot
Osc 1 and 2 PWM pot
Osc 2 Detune/pitch modulation pot (very cool flanger meets autowah effect with sync in!)
Poly pitch modulation pot
FM pot
VCA modulation pot
LFO speed switch (fast, normal, slow)
Osc 1 octave up switch
Ring Mod carrier from LFO (instead of Osc 2 Square) switch
Internal or External switchable Saw to Triangle to Sine convertor (stipboard layout provided)
Internal or External VCA ASDR (stripboard layout provided)
Separate headphone and master volume pots
BACK PANEL CONNECTIONS
CONTROL VOLTAGE:
VCA
VCF
Envelope
V-Trigger
Gate
LFO In/Out
Keyboard In/Out
Sync In
AUDIO:
Post Filter/Pre-VCA In/Out
Pre-Filter Audio In
Noise In/Out
VCO
Osc1 - Pre-mixer
Saw In/Out
Osc1 Post-Switch In/Out
Osc2 - Pre-mixer
Saw In/Out
Osc1 Post-Switch In/Out
S&H In
Poly Pre-mixer In/Out
Ring Mod Audio In
Ring Mod Carrier In
I'm getting pretty close to finishing up on testing all of the mods I have listed for the MG-1. My goal is to post a comprehensive guide on how to mod this synth. Is there anything I'm missing on my list that anybody would like to see?
PERFORMANCE MODS
Minimoog Filter mod - Increase filter coupling cap values, lower input impedance and change filter cap and resistor values to match Minimoog
Add continuous glide and re-trigger circuit to keyboard tracking (stripboard layout provided)
Replace 5837 Noise chip with analog noise generator (stripboard layout provided)
Tune Osc 1 & 2 one octave lower
Osc 2 Detune slide pot to full octave up and down
Increase filter modulation level
Increase audio output level
Change Ring Mod input from Osc 1 square only to post-switch/pre-mixer Osc 1
ADDITIONAL FUNCTIONALITY MODS
Add Sustain pot
Osc 1 and 2 PWM pot
Osc 2 Detune/pitch modulation pot (very cool flanger meets autowah effect with sync in!)
Poly pitch modulation pot
FM pot
VCA modulation pot
LFO speed switch (fast, normal, slow)
Osc 1 octave up switch
Ring Mod carrier from LFO (instead of Osc 2 Square) switch
Internal or External switchable Saw to Triangle to Sine convertor (stipboard layout provided)
Internal or External VCA ASDR (stripboard layout provided)
Separate headphone and master volume pots
BACK PANEL CONNECTIONS
CONTROL VOLTAGE:
VCA
VCF
Envelope
V-Trigger
Gate
LFO In/Out
Keyboard In/Out
Sync In
AUDIO:
Post Filter/Pre-VCA In/Out
Pre-Filter Audio In
Noise In/Out
VCO
Osc1 - Pre-mixer
Saw In/Out
Osc1 Post-Switch In/Out
Osc2 - Pre-mixer
Saw In/Out
Osc1 Post-Switch In/Out
S&H In
Poly Pre-mixer In/Out
Ring Mod Audio In
Ring Mod Carrier In
Last edited by facon on Wed Feb 18, 2015 8:44 pm, edited 4 times in total.
- cleaninglady
- Super Deluxe Wiggler
- Posts: 1270
- Joined: Mon Aug 24, 2009 8:04 pm
- Location: creeping up behind you
I just recently bought one of pretty much every part in my MG1 so I can refurb it up to factory new specs. (well not all the chips obviously).
I'll be checking out some mods for it once I get it to stock. Mostly to fix it's note triggering problems.
I was already going to build in an S-Trig to gate converter and do something more professional on the output and the headphone jack.
The ring mod is just a digital XOR right? Is there any reason we cant get the poly voice in there?
I'll be checking out some mods for it once I get it to stock. Mostly to fix it's note triggering problems.
I was already going to build in an S-Trig to gate converter and do something more professional on the output and the headphone jack.
The ring mod is just a digital XOR right? Is there any reason we cant get the poly voice in there?
I don't see any reason why not. Personally, I would use the outputs to connect the poly to the ring mod input. But, if you want to check it out internally without it, the Orange wire that connects to pad 15 is the ring mod input. Desoldered that and connect it to the blue wire that goes to pad 24. Don't desolder that pad or you'll lose the regular Poly. You may need to adjust R50 (or put a pot between the wires) to get the levels matched a little better. I haven't experimented with this yet to try it.
- captnapalm
- Veteran Wiggler
- Posts: 638
- Joined: Tue Aug 31, 2010 3:37 pm
I've tried to post this on this forum, but I keep getting blocked. It looks like I'm including some words that the forum doesn't like?
So, I posted the first draft of the guide on the Moog forum. It's still a work in progress. It can be found at http://forum.moogmusic.com/viewtopic.php?f=1&t=22856
Hopefully everybody has access to it. If you'd prefer to have it posted on here as well, I will contact a moderator to see how to get around being blocked.
So, I posted the first draft of the guide on the Moog forum. It's still a work in progress. It can be found at http://forum.moogmusic.com/viewtopic.php?f=1&t=22856
Hopefully everybody has access to it. If you'd prefer to have it posted on here as well, I will contact a moderator to see how to get around being blocked.
I may look into that while I have it apart. I'm actually held up because I seem to have misplaced the box of screws for the ratty Poly61 on my bench right now. If I can get the Korg moved I'll start playing with this as I replace all the faders and some of the caps.facon wrote:I don't see any reason why not. Personally, I would use the outputs to connect the poly to the ring mod input. But, if you want to check it out internally without it, the Orange wire that connects to pad 15 is the ring mod input. Desoldered that and connect it to the blue wire that goes to pad 24. Don't desolder that pad or you'll lose the regular Poly. You may need to adjust R50 (or put a pot between the wires) to get the levels matched a little better. I haven't experimented with this yet to try it.
facon wrote:
So, I posted the first draft of the guide on the Moog forum. It's still a work in progress. It can be found at http://forum.moogmusic.com/viewtopic.php?f=1&t=22856





While I'm refurbing my MG1 I have run into pretty much only one part I can't find. You guys are thinking top octave chip, but there is a guy that makes a modern equivalent.
I'm actually stumped trying to find the aluminum toggle swtiches?
I know these are used on some other Moogs of that era, and pretty much any hifi from 1970-1990, so it is cracking me up that I cant find them.
Any one hipper to sourcing than me got a clue?
I'm actually stumped trying to find the aluminum toggle swtiches?
I know these are used on some other Moogs of that era, and pretty much any hifi from 1970-1990, so it is cracking me up that I cant find them.
Any one hipper to sourcing than me got a clue?
Last edited by calaveras on Fri Feb 06, 2015 1:36 pm, edited 1 time in total.
yeah, I'd seen that. But if you click on that page right after looking at Tayda for resistors and such, you get a wallet hernia.
Honestly the olde MG-1 seems to be functional in regards to the switches. I just figured while I am recapping and re-fadering, it would be a shame to leave these crusty old black foam drenched switches in the path.
Honestly the olde MG-1 seems to be functional in regards to the switches. I just figured while I am recapping and re-fadering, it would be a shame to leave these crusty old black foam drenched switches in the path.
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- Super Deluxe Wiggler
- Posts: 1098
- Joined: Wed Aug 06, 2014 6:35 pm
- Location: Sydney, Australia
Fan-friggin-tastic!
I've started modding my MG-1 as a way to get the hang of SDIY. So far i've replaced the RCAs (easy), removed the audio out resistor for more volume, added a audio input to filter (easy), CV to filter (easy-ish... see below) and ATTEMPTED a way to override the LFO clock...
So questions (apologies for the noob-ness):
- I suspect I need a resistor as part of the VCF CV input as when I have the cutoff all the way down the filter seems to freak out and even the OSC pitch changes. Maybe my CV signal is too hot? Anyway, some help would be great.
- I added a jack that I thought over-rode the LFO clock in order to trigger the S/H externally but it seems to just add the external clock input to the internal one. I'm guessing I need to use a 'switching jack'? Should I also add a resistor or something?
Thanks,
Jamie
I've started modding my MG-1 as a way to get the hang of SDIY. So far i've replaced the RCAs (easy), removed the audio out resistor for more volume, added a audio input to filter (easy), CV to filter (easy-ish... see below) and ATTEMPTED a way to override the LFO clock...
So questions (apologies for the noob-ness):
- I suspect I need a resistor as part of the VCF CV input as when I have the cutoff all the way down the filter seems to freak out and even the OSC pitch changes. Maybe my CV signal is too hot? Anyway, some help would be great.
- I added a jack that I thought over-rode the LFO clock in order to trigger the S/H externally but it seems to just add the external clock input to the internal one. I'm guessing I need to use a 'switching jack'? Should I also add a resistor or something?
Thanks,
Jamie
It sounds like you might want to try an attenuator between the CV and VCF. Where are you connecting to the VCF? Most of my experience is by tinkering with what other people have done or grabbing from other synths, so it would take some experimentation. You can try putting a pot in between the CV and VCF by wiring it as a variable resistor to find the value that works for you.basicbasic wrote:Fan-friggin-tastic!
I've started modding my MG-1 as a way to get the hang of SDIY. So far i've replaced the RCAs (easy), removed the audio out resistor for more volume, added a audio input to filter (easy), CV to filter (easy-ish... see below) and ATTEMPTED a way to override the LFO clock...
So questions (apologies for the noob-ness):
- I suspect I need a resistor as part of the VCF CV input as when I have the cutoff all the way down the filter seems to freak out and even the OSC pitch changes. Maybe my CV signal is too hot? Anyway, some help would be great.
- I added a jack that I thought over-rode the LFO clock in order to trigger the S/H externally but it seems to just add the external clock input to the internal one. I'm guessing I need to use a 'switching jack'? Should I also add a resistor or something?
Thanks,
Jamie
It sounds like you'll want a switching jack (Switchcraft 12A, 112AX, etc). Where are you connecting to the circuit for this?
It just gives more options to the ring modulation effect. I viewed it like I was connecting an external ring mod box. If that were the case, I would be able to dictate what waveforms are being sent to it. The results are as different as selecting different waveforms for audio.Dimitree wrote:just wondering, what kind of results does it give to change the carrier or the modulator waveshape in the ring modulation? (in general, not only for MG1)
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- Super Deluxe Wiggler
- Posts: 1098
- Joined: Wed Aug 06, 2014 6:35 pm
- Location: Sydney, Australia
I'll open her up this week and figure out where I connected the wire to the LFO tempo - I might actually have used a switching jack but haven't wired it up to switch. Thanks for the idea of using a pot to work out how much resistance I need for the VCF CV!facon wrote: It sounds like you might want to try an attenuator between the CV and VCF. Where are you connecting to the VCF? Most of my experience is by tinkering with what other people have done or grabbing from other synths, so it would take some experimentation. You can try putting a pot in between the CV and VCF by wiring it as a variable resistor to find the value that works for you.
It sounds like you'll want a switching jack (Switchcraft 12A, 112AX, etc). Where are you connecting to the circuit for this?
- mad_magician
- Common Wiggler
- Posts: 70
- Joined: Tue Mar 11, 2014 9:42 am
- Location: Raleigh, NC
A question in the DIY forum sent me over here. The "Resistors" you are seeing are likely Capacitors or Inductors.
Typical body colors from that time-frame:
Lime Green = Capacitor
Not Exactly Lime Green towards dark green = Inductor
Aqua = Inductor
Sorta Aqua towards Baby-Blue = Film Resistor
Dark Brown/Tan = Carbon Resistor
Make sure you follow the schematic and any service bulletins when replacing parts!
MM
Typical body colors from that time-frame:
Lime Green = Capacitor
Not Exactly Lime Green towards dark green = Inductor
Aqua = Inductor
Sorta Aqua towards Baby-Blue = Film Resistor
Dark Brown/Tan = Carbon Resistor
Make sure you follow the schematic and any service bulletins when replacing parts!
MM
Wow! They are lime green. I will take that section down immediately! Thank you for the correction.mad_magician wrote:A question in the DIY forum sent me over here. The "Resistors" you are seeing are likely Capacitors or Inductors.
Typical body colors from that time-frame:
Lime Green = Capacitor
Not Exactly Lime Green towards dark green = Inductor
Aqua = Inductor
Sorta Aqua towards Baby-Blue = Film Resistor
Dark Brown/Tan = Carbon Resistor
Make sure you follow the schematic and any service bulletins when replacing parts!
MM
- mad_magician
- Common Wiggler
- Posts: 70
- Joined: Tue Mar 11, 2014 9:42 am
- Location: Raleigh, NC