Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

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s.pwyll
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Re: Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

Post by s.pwyll » Tue Mar 02, 2021 8:05 pm

SphericalSound wrote:
Tue Mar 02, 2021 5:30 pm
The arduino is pretty much maxed out and VCAs needs multiplication, so I guess you can´t get it digitally. You probably could if done just using power of 2 exponential VCA. Could be ineteresting to try but it would have just 8 grades of resolution. But, heck, could sound interesting...

Analogically it would make more sense to do a 2-3 transistors VCA, as an OTA would need bipolar supply and are quite complicated...

The cool thing is that I have ready Glitch Storm MK2. Is a revamped hardware. It has clock out, plus 3 alternative inputs/outputs, a fourth pot controlling the rate/pitch and I have also implemented an experimental version of Mutable Grids on it, so it can do generative gate secuencer too. Plus some ideas that I would be developing on it when I have more time. Im about to release it in the coming days. I will look into the reestarting loop idea too. :tu:
:eek: :hyper:

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Kelaifu
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Re: Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

Post by Kelaifu » Thu Apr 01, 2021 5:04 am

any update on the new version? Was considering modding my original GS but will hold off to see how the new one compares.

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SphericalSound
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Re: Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

Post by SphericalSound » Thu Apr 01, 2021 7:10 am

I have it ready from like 6 weeks but I havent done the photos and the updating of the github yet... Maybe I will after the holydays... I will notify over here when it´s ready. If you just need the source I can upload it raw to my github in a while...

Edit: Uploaded at
https://github.com/spherical-sound-soci ... _MK2-rev01

PCBs and build units should appear in my stores in 1-10 days. I will notify here when

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Kelaifu
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Re: Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

Post by Kelaifu » Thu Apr 01, 2021 8:39 pm

good to see it's still coming, I'm not clued up in what I'd need to do to utilise the source, so I'll be waiting for the PCBs or schematics to hold my hand.

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SphericalSound
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Re: Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

Post by SphericalSound » Sat Apr 03, 2021 6:46 am

IBOM and schematics added at the github ;)

If you want a PCB shoot me a PM

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Kelaifu
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Re: Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

Post by Kelaifu » Tue Apr 06, 2021 2:09 am

awesome, Looks pretty straightforward, I'm all outta nanos at the moment but I'll start scratching up a veroboard layout in preparation. Need to find something quirky to house it in too.

thanks again!

itsnotworking
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Re: Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

Post by itsnotworking » Tue Apr 06, 2021 5:22 am

What those four 'clock out' pins are for? Do they output the same clock pulse?

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SphericalSound
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Re: Glitch Storm: A DIY Bitranger-Bytebeasque-Chiptunethingo

Post by SphericalSound » Wed Apr 07, 2021 6:09 am

It´s hackeable, so ATM its one for the clock out, the rest for hacking. You can for example spit 4 diferent division clocks or using one like clock in/gate in

There´s an alternate firmware that uses it as the trigger outs of the mutable grids, but using the 4 instead the original 3.

So mostly I left it open for different firmwares and see what people suggest so maybe we find something cool.
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