Plague Bearer tips and tricks?

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Wiggling with Experience
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Plague Bearer tips and tricks?

Post by sixteen » Tue May 01, 2012 8:05 am

Hello Wigglers.

I got a PB a few months back and its the one module I tend not to use, I generally like it and always try to keep it in the patch but in the end I normally remove it from the chain,

I want to use it with basses, leads and percussions for dance floor stuff.

I understand it quite delicate so I keep a uatt sitting beside it, Here's some of the other modules I'm using with it.

hex vca
tiptop808 kik&snr
A-199 spring verb...

How are u guys using it?

I suppose I'm just looking for some inspiration here...

Nice one


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Phantom Powers
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Post by Repeater » Tue May 01, 2012 11:00 am

I find I get much better results when I don't patch it with expectations. I didn't click with it until I stopped thinking about it as a filter/audio processor. The two things I'd say are experiment with attenuating/overloading all of the inputs and feeding audio in the CV inputs and CV into the audio inputs. I mostly use it for feedback patches, FM and as an audio source.

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Post by lorenzovektor » Tue May 01, 2012 12:24 pm

the Plague really come alive when you throw CV into it.

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Post by nooneimportant » Tue May 01, 2012 12:41 pm

Yeah try to not really use it as a "filter", though you can. Also it responds a bit better if you don't send a very loud signal to it. The new models have attenuation built in which is really nice.

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Post by Mefistophelees » Tue May 01, 2012 3:16 pm

Read the manual.

No really... I had much the same problem until I read the manual. It doesn't say that much but what it does say is a very good starting point.

It's a module you have to really play around with to get the best out of and it can be pretty impressive.

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Post by boramx » Tue May 01, 2012 3:27 pm

Take your osc tri out in pb then stick it back into the osc's expo input. Monitor the sine out tune to taste.

Pretty sweet in a sequence.

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Post by vav » Tue May 01, 2012 5:54 pm

Through anything CV through an attenuator and tweak SOFTLY! The PB has a LOADS of range if you move slowly!
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Post by mhtones » Wed May 02, 2012 1:09 am

vav wrote:Through anything CV through an attenuator and tweak SOFTLY! The PB has a LOADS of range if you move slowly!
+1 Very Softly/Slowly!

I mentioned this in another thread, but I totally rediscovered my PB when I added a Choices joystick to my setup. The joystick allows you to really dial in the sweet spots easily and then move slowly through them simultaneously adjusting 2 parameters (since joystick control has x/y versus single knob tweaking). Since Choices has scale adjustments for both x/y outputs, you can really get precise control of the PB inputs. Throw in a feedback loop on the PB and I've gotten some lovely morphing tones.
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Wiggling with Experience
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Post by sixteen » Wed May 02, 2012 4:02 am

Thanks for all the tips guys,

Ill go threw them all this evening...

Sorry I posted this is the wrong place...


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Post by computer controlled » Wed May 02, 2012 2:13 pm

There are a ton of sweet spots in the PB. Don't go wild with tweaking, just take your time and listen. Go easy on the Inputs as well, you don't need them very loud.
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Post by JJ » Sat May 26, 2012 11:51 am

What everyone above said about sweetspots & attenuators.

Another thing I like to do is split the signal with active multiples and feed the split into PB and then mix it back with the original trough a bipolar mixer.

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Post by lilakmonoke » Wed Jun 13, 2012 4:51 pm

if you want to go to distortion land do this: take two different sequences tri or sine waves and mix them in something that saturates or clips (corgo or stg.mix) feed that into the PB.

the "electric guitar" in this track was done like that:


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Post by DanielW » Thu Jul 05, 2012 4:58 pm

Get another PB, patch audio out from one into the other, then audio out from the other into the first, then audio out from the first into the second, then the last audio out into the Corgasmatron. Tweak all knobs, feed them CV and listen to the Plague Bearers come alive without any external input.

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