Volkmire's Inferno: NEW Granular Synthesis module

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dooj88
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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by dooj88 » Wed Jan 20, 2021 10:00 am

:harvestman: possible volkmire's inferno news is the only reason i stop by muffs lately :harvestman:

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Besfar » Wed Jan 20, 2021 10:20 am

dooj88 wrote:
Wed Jan 20, 2021 10:00 am
:harvestman: possible volkmire's inferno news is the only reason i stop by muffs lately :harvestman:
Same :D

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Voggg » Thu Jan 21, 2021 10:23 am

Demo sounds great! For me, I don't think it's a Morphagene replacement. Closer to what I wanted Clouds to be.

I'll have to decide when it comes out whether to swap out my TS2. I am really attached to that thing.

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Durdee » Thu Jan 21, 2021 12:53 pm

Variable grain shape is a game changer. Is that morphing, in the spirit of mk3 low art enforcement? I’m real excited to hear more examples. From my rack.

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gringostar
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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by gringostar » Thu Jan 21, 2021 2:32 pm

Fuck.

Now I have to decide if I want to get this and have something to swap the Tyme Sefari mk1 with or get clouds 2 and swap it out with rings.

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by mhtones » Thu Jan 21, 2021 2:47 pm

Durdee wrote:
Thu Jan 21, 2021 12:53 pm
Variable grain shape is a game changer. Is that morphing, in the spirit of mk3 low art enforcement? I’m real excited to hear more examples. From my rack.
Don't get me wrong, I plan to give VI a serious look, but isn't variable grain shape also available in Clouds via the texture knob/CV? Or am I misunderstanding the parameters of shape?

Sounds like maybe we'll see some Tyme Safari mk1/mk2 hitting the used market at better prices. :mrgreen:
FS/FT (US): What's next :hmm:

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Zymos » Thu Jan 21, 2021 4:10 pm

Not sure why it’s a game changer, unless it’s somehow different than what Clouds and Nebulae (and possibly others) can already do.

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Durdee » Thu Jan 21, 2021 5:11 pm

Forgive me, i forgot the words “for me”. I don’t currently have any granular modules with a specific envelope shape control so I’m personally excited for this feature, among others. They all kind of share the same basic feature set with some variations and i enjoy the IME workflow so I’m pretty jazzed.

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Zymos » Thu Jan 21, 2021 5:51 pm

The ADDAC granular module just announced has what appear to be separate attack and decay controls for the grain shape, which is an approach I’ve never seen in a module. But that seems like it wouldn’t allow square or trapezoidal ones.

Anyway, VI seems like it will be great in many ways...

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by tdallas » Thu Jan 21, 2021 6:10 pm

Was looking around based on the Stillson Hammer MK3 rumors. This and SH MK3 seems to go into production in spring [202x ;-)]? Forgive me if this is already posted somewhere here.

CAF979F2-811A-478D-90DF-F74968745D05.jpeg
CAF979F2-811A-478D-90DF-F74968745D05.jpeg (114.18 KiB) Viewed 1078 times

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Besfar » Fri Jan 22, 2021 7:46 am

Scott always brings something unique to the table imo.
I dont think VI is a replacement for either clouds or morphagene, since they are special in their own way, coming from special minds.

I have four ime modules, and they all are bananas. So i wouldnt expect this to be any different.

Strange that stillson hammer comes before andore jr though, i thought that was imminent two or three years ago :)

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by mattlowery » Thu Feb 04, 2021 12:19 pm

I am so unreasonably excited for Volkmire's. I'm kind of accidentally stumbling toward an all orange case...

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by nios » Fri Feb 05, 2021 6:58 pm

I have an all-orange row (all mkIIIs and a couple others like some of the Polivoks modules, DA mkII etc), but definitely wouldn't mind an all-orange mkIII case if enough modules are around. To go on a tangent I'd very much want an IME filter bank for it even though that's never been hinted at, as morphing presets alone on one would put it far above anything on the market now.

Anyway, it is a bit agonizing considering that the VI may be going into production in only a couple months, yet we still don't truly know what it looks like nor have a specs readout. It seems that we have most of the key info down, but there are other possibilities I'm quite curious to see if it has or not, such as if it can do a unison detune/spread effect on grains (as seen in other mkIIIs like PH and Kermit), or does it have a bit depth parameter (which would be very interesting to assign CV to), etc. Not to get my own hopes up (or yours) but yeah, I'm eagerly awaiting to see if this brings in multiple absolutely killer features to granular (grain chords are already quite tantalizing).

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Besfar » Wed Feb 10, 2021 6:19 pm

When does spring start over there in the states?

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Durdee » Wed Feb 10, 2021 6:32 pm

Besfar wrote:
Wed Feb 10, 2021 6:19 pm
When does spring start over there in the states?
Not anywhere near early enough, i reckon 🥶

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by studio460 » Wed Feb 17, 2021 8:24 pm

tdallas wrote:
Thu Jan 21, 2021 6:10 pm
Was looking around based on the Stillson Hammer MK3 rumors. This and SH MK3 seems to go into production in spring . . .
Transcribed from the attached post: "Once I've accumulated enough custom parts from overseas . . . Volkmire's Inferno (granular synthesizer) will go into production in the spring [of 2021]." —post dated 30 December 2020. This is the first I've heard of this. That's an encouraging post!
ImageImageImageImage

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by mhtones » Wed Feb 17, 2021 9:45 pm

Durdee wrote:
Wed Feb 10, 2021 6:32 pm
Besfar wrote:
Wed Feb 10, 2021 6:19 pm
When does spring start over there in the states?
Not anywhere near early enough, i reckon 🥶
March 20, 2021 is the first day of Spring in the US. :tu: Hopefully all the Clouds will have cleared by then. :hihi:
FS/FT (US): What's next :hmm:

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Besfar » Thu Feb 18, 2021 12:29 pm

mhtones wrote:
Wed Feb 17, 2021 9:45 pm

March 20, 2021 is the first day of Spring in the US. :tu: Hopefully all the Clouds will have cleared by then. :hihi:
Haha.
I get it.

It will be fun to see how different modules differ.

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Ted » Fri Feb 19, 2021 5:01 pm

I hope they come pre-loaded with that Axel Rose sample from the BL3 demo.

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by jwm » Fri Feb 19, 2021 6:27 pm

Ted wrote:
Fri Feb 19, 2021 5:01 pm
I hope they come pre-loaded with that Axel Rose sample from the BL3 demo.
didn’t mk2 tyme sefaris come pre-loaded with a “surprise”? i think i wrote over mine a long time ago...

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Ted » Fri Feb 19, 2021 11:00 pm

jwm wrote:
Fri Feb 19, 2021 6:27 pm
Ted wrote:
Fri Feb 19, 2021 5:01 pm
I hope they come pre-loaded with that Axel Rose sample from the BL3 demo.
didn’t mk2 tyme sefaris come pre-loaded with a “surprise”? i think i wrote over mine a long time ago...
Oh, I don't know. Mine were all purchased used. What the heck was it?

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by Besfar » Tue Feb 23, 2021 1:37 pm

Heres a question for IME if you want to lift the veil just a little bit:

-Can you use volkmires inferno as a delay? To make it behave a bit like tyme safari.
-Also, what samplerate and bit-depth are we talking here.

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by electrohead » Wed Feb 24, 2021 10:03 pm

can someone please compare VI and Tyme Sefari MKII (+sound of thunder) ? will there ever be a TS MKIII?

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by robotopsy » Thu Feb 25, 2021 12:08 am

Scott said something about prototyping a MKIII version of Tyme Sefari.
I'm really looking forward for this. :yay:

electrohead wrote:
Wed Feb 24, 2021 10:03 pm
can someone please compare VI and Tyme Sefari MKII (+sound of thunder) ? will there ever be a TS MKIII?

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Re: Volkmire's Inferno: NEW Granular Synthesis module

Post by electrohead » Thu Feb 25, 2021 5:05 am

thank you robotopsy. love your YT videos btw. thank you for putting so much effort into making them.

do you by any chance know anything about the possibility of a Zorlon Cannon MKIII?


robotopsy wrote:
Thu Feb 25, 2021 12:08 am
Scott said something about prototyping a MKIII version of Tyme Sefari.
I'm really looking forward for this. :yay:

electrohead wrote:
Wed Feb 24, 2021 10:03 pm
can someone please compare VI and Tyme Sefari MKII (+sound of thunder) ? will there ever be a TS MKIII?

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