ULTRA .WAV PLAYER & EXPANSION
A .WAV Player with more controls for more serious .wav playing.
This will be an addition to out line, both ADDAC101 .WAV Player & ADDAC111 Ultra .WAV Player will be available.


It's relative to the module so I don't see what we can't converse here. I see your point and it does make sense; I'll try it out if I get my hands on one. I love KP, it's the reason why I'm using modular in the first place.bj_gzp wrote:mmmh i have plenty of ideasnot sure if this is the right thread for details.
In short, you make a normal KP patch, but in the place of noise impulses you use samples. Having different length/timbre samples as drivers permits to vary the attack sound a lot, without having to adjust envelopes/filters. basically you record the pulses and trigger them in the sampler as needed.
I had some interesting results with longer samples to make it sound bowed and not plugged as with a pulse.
BJ
NOPE!numan7 wrote:so this is capable of 8 note chords with arbitrary wave files for each note....
which meansI can has multi-timbral sequences of maj/min/aug/sus/dim/etc (using the file cv to sequence both the timbres of the notes and their intervals with respect to the root cv-in?!
bravo addac!
cheers
YesmDang wrote:did i understand correctly, now we'll can chose the sample with a cv ?
I have the same question! I suppose there is a logic like for monophonic keyboards. Not sure if highest or last File has prio.numan7 wrote:and what happens when more than 1 gate input is active simultaneously?
Why not? If I buy one I won't need the expansion since I could just sequence it using one cv and one gate out of my Cirklon. It's nice to have the possibility to decide depending on your needs. Somebody who doesn't need the 8 gates is going to save 4HP and some money while you're just going to need four extra screws.Mercutio wrote:Pure madness..........The expansion is "core utility" don t understand why it s an expansion!....
will someone please point me in the right direction? I'm trying to find a working definition of "KP patch"bj_gzp wrote:mmmh i have plenty of ideasnot sure if this is the right thread for details.
In short, you make a normal KP patch, but in the place of noise impulses you use samples. Having different length/timbre samples as drivers permits to vary the attack sound a lot, without having to adjust envelopes/filters. basically you record the pulses and trigger them in the sampler as needed.
I had some interesting results with longer samples to make it sound bowed and not plugged as with a pulse.
BJ