RB1-robotto, development closed and opensourced!

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Post by soundmachines » Fri Nov 23, 2012 7:05 am

Please have a look at our new site!!!!

There are some new exciting modules and some descriptions!
Please come to have a look and leave your comments.

The site is not yet fully operational (no shop yet!) and under construction!

http://www.sound-machines.it/

:banana:

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falafelbiels
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Post by falafelbiels » Fri Nov 23, 2012 7:09 am

very cool lineup!

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airfrankenstein
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Post by airfrankenstein » Wed Dec 25, 2013 1:34 pm

I have a Robotto and it's quite fun and musical.
Any idea when the Github repository and the 2 alternate sketches will go online?

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Post by soundmachines » Wed Dec 25, 2013 1:55 pm

airfrankenstein wrote:I have a Robotto and it's quite fun and musical.
Any idea when the Github repository and the 2 alternate sketches will go online?
Hi there!
If you want pm me your email and i'll send you the original sketch and another one that implements a three voice oscillator with waveform control!
Let me know!

Ciao!
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Post by airfrankenstein » Thu Oct 02, 2014 9:13 am

Hi,

Don't know if anyone's reading but I find the consonant knob to be practically useless. I have tried envelopes with slow rise times but i basically get only two sounds from it : ch and meh. It would be nice to be able to make words with the allophones. I guess this module never caught on enough for the git hub repository to develop.

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Post by soundmachines » Mon Oct 06, 2014 6:36 am

airfrankenstein wrote:Hi,

Don't know if anyone's reading but I find the consonant knob to be practically useless. I have tried envelopes with slow rise times but i basically get only two sounds from it : ch and meh. It would be nice to be able to make words with the allophones. I guess this module never caught on enough for the git hub repository to develop.
Hi there,
RB1robotto, in its actual firmware form, is a very 'vertical' module so you are right, sales are slow (but constants :))
I sent the firmware to a couple of people that contacted me directly and they wanted to do some particular stuff with it like 'tuned words' generator (something that also you are intersted in) and a simple wavetable 'synth'.
Do you want to play with the firmware I can send it to you?

Regarding the consonants, I've chosen (among) many few consonants that made sense to me but you could find others more 'audible' (this could be done by simply changing an array of values!).

I really would like to work with someone that customizes the module and helping in doing that. Let me know!
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airfrankenstein
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Post by airfrankenstein » Mon Oct 06, 2014 8:26 am

I was able to change vowels but not the consonants...where do I find a table of the values you're referring to.
Is there a tuned words generator anywhere? It'd be cool if it could talk.

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Post by soundmachines » Mon Oct 06, 2014 8:44 am

airfrankenstein wrote:I was able to change vowels but not the consonants...where do I find a table of the values you're referring to.
Is there a tuned words generator anywhere? It'd be cool if it could talk.
Great,
for the chip datasheet (allophones values page 33) you can find it here:
http://www.babblebot.net/downloads.html

Some people made a quite articulated library for the Babblebot and you can download it here, with many different examples (either fx, vocal, synth)...

http://www.ginsingsound.com/software-banner

let me know, we can give you some support!

Davide
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Post by airfrankenstein » Mon Oct 06, 2014 10:29 am

cool, thanks.
know what app i need to open files in the second link?

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Post by soundmachines » Mon Oct 06, 2014 11:35 am

airfrankenstein wrote:cool, thanks.
know what app i need to open files in the second link?
Hi there, the library works with Arduino and so are the examples on the website.
Have a look here, they built an installer for that!

http://www.ginsingsound.com/get-started ... stallation

Cheers
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Post by airfrankenstein » Fri Oct 24, 2014 5:49 am

ok i managed to change vowel and consonant sounds but i'd like to have more than 5 vowel sounds---more like 10...how do i adjust this parameter?
I have a feeling it's somewhere here but i'm no programmer


//map the vowel pot into a vowel
if(Vowel_Pot_Val>= 1000) //we are in RND vowel mode
{
if(old_gate_status==0)
Current_Vowel=random(0,4); //change to random vowel on the GATE's rising edge only!
}
else
{
if(Vowel_Pot_Val < 50) //we are in EXTernally driven vowel mode
{
Current_Vowel=map(Vowel_CV_Val,51,1023,0,5);
Current_Vowel=constrain(Current_Vowel,0,4);
}
else //finally, vowel is determined by the knob (ATTENTION, this will retrigger)
{
Current_Vowel=map(Vowel_Pot_Val,51,1023,0,5);
Current_Vowel=constrain(Current_Vowel,0,4);
}

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Post by soundmachines » Fri Oct 24, 2014 5:57 am

YES! plus the vowels definition at the beginning of the code.

I will work on it this weekend and then share the code with you!!
Basically we will have to lenghten the vowels vector and change the mapping and the indexes!!!!

Cheers!
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Post by airfrankenstein » Fri Oct 24, 2014 6:38 am

cool thanks i'm thinking we might as well do it for consonants as well.

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Post by airfrankenstein » Wed Oct 29, 2014 5:40 am

soundmachines wrote:YES! plus the vowels definition at the beginning of the code.

I will work on it this weekend and then share the code with you!!
Basically we will have to lenghten the vowels vector and change the mapping and the indexes!!!!

Cheers!


Any luck on the code? Anyone else following this post?

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Post by airfrankenstein » Fri Oct 31, 2014 7:19 am

It's really odd but the consonant knob doesn't seem very efficient.
I've tried slow and fast attack with slow decay (MATHS and PEG)
If I set the vowels to manual mode, let's say AA, then it really seems like the consonant knob does nothing at all.

Are there any other users who can help me resolve this issue?

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Post by soundmachines » Sun Nov 02, 2014 7:07 am

airfrankenstein wrote:It's really odd but the consonant knob doesn't seem very efficient.
I've tried slow and fast attack with slow decay (MATHS and PEG)
If I set the vowels to manual mode, let's say AA, then it really seems like the consonant knob does nothing at all.

Are there any other users who can help me resolve this issue?
Hi there!
I'm sorry we are really busy with the brainterface shipments...
The GATE has a typical digital input and it should work well with a 'quick' signal. The important thing is that it should stay 'on' (high level) for some time, depending on vowels and consonants.
The consonants should be used by the firmware even if vowels are in 'manual' so I would think that the behaviour you experience should not be there.. I'll have a quick check...

D
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Post by airfrankenstein » Mon Dec 01, 2014 10:44 am

soundmachines wrote:YES! plus the vowels definition at the beginning of the code.

I will work on it this weekend and then share the code with you!!
Basically we will have to lenghten the vowels vector and change the mapping and the indexes!!!!

Cheers!


any luck?

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Post by airfrankenstein » Mon Dec 08, 2014 4:44 pm

DonKartofflo wrote:would love something like this! fresh design! :yay:
this module has a lot going for it --- its uniqueness would really come forward the with just a few tweaks to give it more sounds and boost the consonants (maybe those consonants need some kind of envelope built-in).

the guys at sound machines said they'd work on increasing the number of vowel sounds - was supposed to be just a matter of days.
Let's see what they come up with :bacon:

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Post by airfrankenstein » Sun Dec 14, 2014 2:14 am

:sadbanana:

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Post by soundmachines » Mon Dec 15, 2014 7:28 am

airfrankenstein wrote::sadbanana:
i'm LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATE!!!
Sorry but really got no time to check this out :(
I will have to use the xmas holidays to work on this, really....
I'll check out with you later directlly!
Thanks for your understaning!
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airfrankenstein
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Post by airfrankenstein » Sun May 17, 2015 6:04 am

Better LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
than never.


Consonant knob is really frustrating. I've tried giving it all kinds of cv's with the knob turned all the way to the left and....nothing. If i put it in random mode I get some ch, m, b...
...is there any way to get the consonants to play after the vowels?

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Post by monads » Thu Jul 09, 2015 1:39 pm

Just reading over this thread since I recently picked one up and has anyone put the unit in "voice mode"??? This to me seems more practical for generating words/speech as opposed to just playing around with allophones/randomness.

I also couldn't find the firmware on the website to restore Robotto to it's original state??? I want to hack this thing but want the original firmware incase I screw up :ripbanana:

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Post by airfrankenstein » Thu Jul 09, 2015 3:25 pm

monads wrote:Just reading over this thread since I recently picked one up and has anyone put the unit in "voice mode"??? This to me seems more practical for generating words/speech as opposed to just playing around with allophones/randomness.

I also couldn't find the firmware on the website to restore Robotto to it's original state??? I want to hack this thing but want the original firmware incase I screw up :ripbanana:
Hi Monads,

Glad to have some company Yes, it seems like voice mode would be most interesting. Not being much of a hacker the best I've been able to do has been to get it to produce about 10 vowel sounds rather than five (kind of like a formant filter now). I have the firmware to restore the RB1 to its original state.
I'll email it to you since this type of attachment won't pass with pm. Pity they couldn't get the sketches part rolling. Who knows it might have been enough to post a few easy sketches on their website.
Let me know how you progress in your exploration of the module anyway.
cheers

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robotto firmware

Post by airfrankenstein » Thu Jul 09, 2015 3:30 pm

hey sorry I can't attach anything to the email.
pm me your email and i'll send it that way.

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Post by monads » Thu Jul 09, 2015 11:55 pm

pm sent, thanks for sending when you get a chance! I'm definitely no skilled programmer, just a hobbyist who doesn't mind tinkering :mrgreen:

I went over the whole Babblebot document and it's quiet powerful!!! It seems very little was implemented with RB1. I'm comparing against the Flame Talking Synth, which is way more advanced out-the-box!...however the architecture isn't open.

I just ordered the serial interface (Skarkfun DEV-09716), followed the links above/downloaded Arduino and GinSing. Some stuff isn't clear though, like can you use the "Babbletron" program? Wish others were here to collaborate and expand on the firmware. Perhaps you and I could come up with something worth sharing.

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