Plumbutter 2 quick start

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0netwo0netwo
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Re: Plumbutter 2 quick start

Post by 0netwo0netwo » Tue Jan 28, 2020 9:32 pm

timeforest - "starting to dive into crosspatching PB and CQ- ive got the grounds connected. im a bit nevrous lol - i can really patch anything up? nothings gonna blow up anything right?"


just your mind :hyper:

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timeforest
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Re: Plumbutter 2 quick start

Post by timeforest » Tue Jan 28, 2020 10:15 pm

hehe fair enough. but seriously like- can i, say, patch an orange rollz to flip and skip? or the ultrasound output to a green petal banana? or the iron cross to an avdog green banana? anything goes?

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timeforest
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Re: Plumbutter 2 quick start

Post by timeforest » Wed Jan 29, 2020 12:08 am

also can anyone help me make sense of all the blue verso/inverso jacks next to mwrs. i’m not sure what utilities they serve or how to patch with them and can’t find any info

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0netwo0netwo
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Re: Plumbutter 2 quick start

Post by 0netwo0netwo » Wed Jan 29, 2020 12:46 am

they just make it speed up or slow down i believe

sungja
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Re: Plumbutter 2 quick start

Post by sungja » Wed Jan 29, 2020 5:08 am

Blue bananas next to the mwrs is cv for the mixer part. Why not just try out stuff and find out??

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timeforest
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Re: Plumbutter 2 quick start

Post by timeforest » Wed Jan 29, 2020 6:47 am

hehe i am i just havent noticed those blue bananas having a noticeable effect on any patches

sungja
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Re: Plumbutter 2 quick start

Post by sungja » Wed Jan 29, 2020 6:05 pm

Those blue bananas for the mixer part are great. Very usefull and often overlooked.

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timeforest
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Re: Plumbutter 2 quick start

Post by timeforest » Wed Jan 29, 2020 7:17 pm

ok yeah - figured them out. you’re right what a cool section. like further clocking weirdness for the mixer!

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eyeiaye
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Re: Plumbutter 2 quick start

Post by eyeiaye » Sat Feb 01, 2020 10:48 am

What do I use the ground for? Just a bit confused lol

electricanada
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Re: Plumbutter 2 quick start

Post by electricanada » Sat Feb 01, 2020 10:10 pm

eyeiaye wrote:
Sat Feb 01, 2020 10:48 am
What do I use the ground for? Just a bit confused lol
For when you cross-patch two different synths together, such as pb and coco.
Eléctrica (electric) Nāda (the yoga of sound).

jimmie
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Re: Plumbutter 2 quick start

Post by jimmie » Sun Feb 02, 2020 12:06 am

eyeiaye wrote:
Sat Feb 01, 2020 10:48 am
What do I use the ground for? Just a bit confused lol
From the manual:
Special Tips
● The COCOs can already go down to low speeds resulting in
ghostly, ghoulish sounds. To take them even lower down to
about 1 Hertz (!), follow this recipe: plug the ground cord,
banana plug, into the ground outlet on the back, a banana
jack. Now connect the alligator clip which represents ground
to the SP.AF pin of your desired COCO. This is a "zero
reference" which makes the AFFEC knob into a secondary
SPEED knob, allowing you to dial super low frequencies.
● The ground cord can be used to ground the player of the
piezo, who may be picking up line noise with his/her
body. All this grounding issue really has to do with when you
use a piezo. The balanced mike input doesn't require it, nor
does the synth input.
:oops:

SonarBk
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Re: Plumbutter 2 quick start

Post by SonarBk » Wed Feb 05, 2020 8:27 pm

Following and just want to say thank you to all for this thread. It’s really helpful.

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