dropthedyle wrote:it sounds great ! could you explain your patch a little?
I should have written it down; but from memory, it was something like this:
Ardcore shaped LFO analog out-> CV input
Ardcore eoc trigger out -> Clock in
Telephone game 5 -> DPO 1v/oct
TG 1 -> Attenuverter -> STO 1v/oct
TG 3 -> DPO shape
TG ? -> DPO index (can't remember which)
TG ? -> STO shape
TG clock at 1 -> trigger man
Trigger man: outputs strike the optomix that the DPO is fed to. Also trigs a quadra which opens an envelope for the sto VCA, and the DPO optomix channel.
The really fast striking of the optomix keeps the DPO sound constant, which creates that nice swirly sound in the background.
Then, I speed up and slow down the TG through the ardcore, and change the envelope shapes along the way. All of which goes through some serious reverb.
EDIT: After listening, I remember now that I had the TG1 go through an attenuverter, then to the brain seed, then on to the STO. I had some 1u force sensing resistor modules that I mixed with TG stuff to the DPO shape and the STO shape, so there is some live 'tapping' at times of shape parameters.
A friend and I are prepping for a live show. I was hoping to use TG, but the problem is that there's no room for him when the TG is involved. It does so much and it's a shame to not do so much with it.
"You ain't tough. You cottage cheese."
"You're the cheese....you're Zima"