Folktek Mescaline is live on Indiegogo!

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Ruiner
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Folktek Mescaline is live on Indiegogo!

Post by Ruiner » Thu Mar 23, 2017 3:51 pm

Don't know if i should put this here, the synth thread or general gear so feel free to move it but this can integrate into a eurorack so placing it here.....

Anyways.. been waiting for this!! Early bird price is SUPER nice too!

GO GO GO GO... buy, ask questions later



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Mescaline is a synth design by Folktek which merges art, design and synthesis into a tool which encourages exploration and experimentation in sound. A synthesizer system with a different approach which works standalone or within the eurorack modular system. (more on the indiegogo page)

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I've been watching the videos all day waiting and just got the copper version.

talfred
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Post by talfred » Thu Mar 23, 2017 4:49 pm

I went for a silver one, even though I can't really afford it. Great price, $400 for the first 100 units. In two hours the first batch will be gone..

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Ruiner
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Post by Ruiner » Thu Mar 23, 2017 4:54 pm

talfred wrote:I went for a silver one, even though I can't really afford it. Great price, $400 for the first 100 units. In two hours the first batch will be gone..
Yeah, with a $700 street price and priced well below dealer cost you really can't beat that!

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starthief
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Post by starthief » Thu Mar 23, 2017 4:58 pm

Hmmm. It's cool and that seems like a nice price for the whole thing, but I'm really not sure I understand some of what's going on here. Overall it seems like its strongest aspects wouldn't fit well with my workflow.

The optocoupler stuff, for instance -- what's going on with that? How is this different from using CV? Can the small patch points (as opposed to the Euro ones) work well with something like Kastle, Bitranger, Olegtron*4060 etc.?

I really want to see some demos of Mental and Channel as individual modules -- Mental doing drums, Mental doing drones or as part of a synth voice, some example applications for the breadboard. Channel played manually, sequenced (if that's even possible without Motion?), and processing external audio.

I also think a one-part frame option might be useful.

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blinosynth
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Post by blinosynth » Thu Mar 23, 2017 5:10 pm

wow i love this things!

but it looks a bit fragile

and i dont like those litle cable with in/out :hmm:
Last edited by blinosynth on Thu Mar 23, 2017 5:25 pm, edited 1 time in total.

Futuresound

Post by Futuresound » Thu Mar 23, 2017 5:22 pm

To my great surprise I went for a copper one over silver.

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Drakhe
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Post by Drakhe » Thu Mar 23, 2017 5:36 pm

Pledged, and wowza, this thing took off like a rocket, already 125% funded in the first couple of hours!!!

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Post by Infinity Curve » Thu Mar 23, 2017 5:54 pm

Thanks for posting this. Just backed for a copper system, couldn't pass it up at that price. Looks really cool, and right up my alley sound wise

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julien
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Post by julien » Thu Mar 23, 2017 6:04 pm

Mescaline Copper ordered 8-)
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Ruiner
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Post by Ruiner » Thu Mar 23, 2017 6:14 pm

Supposedly the sounds are based on the Folktek Matter module but a whole different world of functionality and exploration here

Futuresound

Post by Futuresound » Thu Mar 23, 2017 6:38 pm

That was fast, early birds are gone.

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nickbaba
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Post by nickbaba » Thu Mar 23, 2017 6:42 pm

Image[/img]

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Post by nickbaba » Thu Mar 23, 2017 6:44 pm

Only kidding. Mescaline Copper ordered.

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___tomk
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Post by ___tomk » Thu Mar 23, 2017 7:27 pm

Picked up a silver one. I was going to pull the trigger on a Matter one of these days, but may as well check this out at the early price point.

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Fiddlestickz
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Post by Fiddlestickz » Thu Mar 23, 2017 7:34 pm

ok this is very cool..

I wish I had more money... :waah:

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Post by scottmoon » Thu Mar 23, 2017 7:35 pm

How did I miss this? :woah: I better grab one in the next tier.
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Tropic Al
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Post by Tropic Al » Thu Mar 23, 2017 8:09 pm

As a Matter owner, I was interested in this, but those pesky mini patchbays has put me off. They're very fragile and not easy to use at all, kinda discourages me from wanting to use it even though I love the sound.

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Phil999
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Post by Phil999 » Fri Mar 24, 2017 2:46 am

it certainly looks cool, in the rack, but the sounds I heard so far are not interesting at all. Which makes me doubt if anything meaningful or musical may ever come out of this project. I hope I'm wrong.

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Post by thetechnobear » Fri Mar 24, 2017 5:59 am

backed (copper) - even at the $449 tier this is great value.

I'll admit I jumped in, a bit on faith ... as I don't think the videos and description describe very well what this is about.

In particular the 'mental' part with the breadboard section is pretty unique, even if your not an electronics wizard, others users will be able to post small diagrams on how to wire up different ICs and you'll get new behaviour. (and ICs generally cost peanuts)

I also wonder if the channel DSP section is hackable/upgradable after its shipped. e.g. perhaps the extra DSP effects could be added later.

Im pretty excited by this, its a bit of a leap into the unknown, great for exploration.

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mr.sibs
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Post by mr.sibs » Fri Mar 24, 2017 6:13 am

sounds great!

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Synchronon
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Post by Synchronon » Fri Mar 24, 2017 6:48 am

Ordered one for the early price. I have Matter and rarely have problems with the small size of the patchpoints. It's a bit tricky sometimes but nothing to seriously worry about (imo). Anyway...I am looking forward to glitchy and drony experiments without end this summer.

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Post by Liddlepud » Fri Mar 24, 2017 8:28 am

Copper ordered, probably some overlap with my Matter & Conduit but I like the standalone format.

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Ruiner
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Post by Ruiner » Fri Mar 24, 2017 9:46 am

new video added 8 hours ago

[video][/video]

Futuresound

Post by Futuresound » Fri Mar 24, 2017 11:18 am

Phil999 wrote:it certainly looks cool, in the rack, but the sounds I heard so far are not interesting at all. Which makes me doubt if anything meaningful or musical may ever come out of this project. I hope I'm wrong.
Heheh, I think that's rather extreme, don't you? It's not about the tools, it's about what you do with them.

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Phil999
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Post by Phil999 » Fri Mar 24, 2017 11:39 am

you are right, what I wrote is too extreme. But still I get the impression this thing is nothing else than a plugin or pure data project with some hardware control. For me, a single MakeNoise 0-Coast offers more.

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