Kammerl Beat-Repeat Effect for Clouds

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BlackDoors
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Post by BlackDoors » Wed Apr 05, 2017 4:47 am

Chopper wrote:
BlackDoors wrote:
jkammerl wrote:Does anyone feel strongly against moving the reverb processing POST blend? I'd prefer keeping the original modes untouched but if that's everybody's wish, I can do it.
Yes!

I think this is immensely useful for all stock and parasites clouds modes, because clouds works brilliantly this way to provide subtle sonic 'sprinkles' PLUS the 'main' reverb on the dry sound, gluing the wet and dry together and avoiding the need for a separate reverb. Of course, the fact that the reverb has a great character means it can be used as a reverb without sprinkles as well.

John
i believe he is mentioning the way the reverb is implemented, not getting rid of it. the point is about standard firmware (reverb pre-blend) VS parasite (reverb post-blend)
I appreciate this, the way it is implemented on Parasites (post blend) is a lot better for the way I like to use clouds on all modes, just makes more sonic sense to me.

So post blend reverb on all clouds modes (including the stock ones) is a more useful way for any alternate firmware to go if you ask me.

John

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Post by jkammerl » Sun Apr 09, 2017 1:51 am

Voila, here comes the v0.3 update:
http://www.kammerl.de/audio/clouds/

What's new?
- It adds an alternating loop mode
- It adds reverse slice playback (as a new pitch mode)
- It brings back the feedback effect (from v0.1) which replaces the current warm distortion effect.
- Reverb in regular cloud modes is applied post dry/wet to affect the dry signal
- Bug fixes: CV control of Blend parameter

After I discovered what crazy lazer guns the feedback effect generates when being combined with low pitch playback on drum sounds, I had to replace current warm distortion effect with it :)

Have fun with the new release! And please share your feedback & videos of your slicer sessions :)

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tromasom
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Post by tromasom » Sun Apr 09, 2017 11:55 am

jkammerl wrote: - Reverb in regular cloud modes is applied post dry/wet to affect the dry signal
Sweet, that's what I was waiting for! It's the one Parasites feature I wasn't ready to give up.

Really looking forward to checking this out now.

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Post by hyena » Mon Apr 10, 2017 1:20 am

ooooh! now it is very nice! the slice selection works very well!
thanks for this! still don't know if i can live without the parasite features but i'm definitely giving this a thorough try!!!
chopping up breaks is real fun now!

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Chopper
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Post by Chopper » Mon Apr 10, 2017 5:49 pm

As far as i am concerned, THAT'S THE ONE!!! thanks again a million times for this, the reverb post, and all... simply brilliant.

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BlackDoors
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Post by BlackDoors » Tue Apr 11, 2017 3:05 pm

Many many thanks! Can't wait to try!
John

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Post by cosmikwolf » Tue Apr 11, 2017 9:46 pm

+1 for parasites + kammerl in one firmware!

Gripp
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Post by Gripp » Wed Apr 12, 2017 6:17 am

This one is fun, many thanks!

Haven't played it so much that I know it yet but, am I just not wiggling right or is the wet/dry blend function in the granular mode not working?
Can't get a wet/dry response but all other three blend functions seem to work ok. I'm on v0.3.

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CopperHydra
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Post by CopperHydra » Wed Apr 12, 2017 7:28 am

...wonder if there will ever be a Clouds panel made with the GUI background from the vst...

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huron
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Post by huron » Wed Apr 12, 2017 7:31 am

Damn it, now I need a 2nd Clouds!

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jwise
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Post by jwise » Wed Apr 12, 2017 7:34 am

cosmikwolf wrote:+1 for parasites + kammerl in one firmware!
Is there any chance of something like this happening?

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mharpum
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Post by mharpum » Wed Apr 12, 2017 7:36 am

Gripp wrote:This one is fun, many thanks!

Haven't played it so much that I know it yet but, am I just not wiggling right or is the wet/dry blend function in the granular mode not working?
Can't get a wet/dry response but all other three blend functions seem to work ok. I'm on v0.3.
Is freeze enabled?
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Post by huron » Wed Apr 12, 2017 7:47 am

Also, alternate panel with naked bodies with animal heads holding instruments. +1

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Post by Gripp » Wed Apr 12, 2017 9:47 am

mharpum wrote:Is freeze enabled?
Good troubleshooting tip! Could absolutely seriously have been something like that.
But, no. Been running it without any external modulation and now after some play and trying out all the original non-beat slicer modes again, I find the same behaviour in any of them. Feedback, filters, reverbs and the like works when assigned to the blend knob but not wet/dry, ie the first blend knob function. I don't get any dry signal through and I can't really hear much happening at all.

Hey, maybe that's a result of how the reverb on dry works somehow?
Can't remember if I've tried wiggling wet/dry with reverb up a bit.
Back to the lab!

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Post by jkammerl » Wed Apr 12, 2017 1:27 pm

Gripp wrote: Can't get a wet/dry response but all other three blend functions seem to work ok. I'm on v0.3.
Good catch! I think this is a bug I introduced when moving the reverb post the dry/wet mix. I'll try to fix it soon.

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Post by GryphonP3 » Wed Apr 12, 2017 2:46 pm

Phrnomenal!! Now to build a second clouds..
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jameswalk
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Post by jameswalk » Wed Apr 12, 2017 3:19 pm

Amazing, such great fun. Would be perfect if it could be used with parasites.

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Post by Gripp » Wed Apr 12, 2017 3:59 pm

jkammerl wrote:Good catch! I think this is a bug I introduced when moving the reverb post the dry/wet mix. I'll try to fix it soon.
Thanks again! As said, the beat-slicer is just plain fun!
I've been using Clouds in my guitar rig a lot lately and in a number of different ways. In the fx-loop, multi amp scenarios (w/d and w/d/w) and in front of the amps. For some of them I need an on board wet/dry function while for others not. Haven't finalized what setup I'm going to use yet. All have pros and cons of course.

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Post by mazzyboy » Wed Apr 12, 2017 4:00 pm

jwise wrote:
cosmikwolf wrote:+1 for parasites + kammerl in one firmware!
Is there any chance of something like this happening?
Also very interested in this! (And don't think I'm the only one!)
Jkammerl, could you comment on whether this might be in the plans for the future, or do you plan to keep this as a separate firmware? Or indeed, if it is even possible?

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Post by jkammerl » Thu Apr 13, 2017 1:01 am

I just released an update v0.31 that fixes the dry/wet control in the regular cloud modes. You can download it here:
http://www.kammerl.de/audio/clouds/

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Post by jkammerl » Thu Apr 13, 2017 1:08 am

Regarding a paracites integration:
I *think* this should be possible - I don't see any general issues other than a potential lack of free memory in paracites (Matthias Perch?).

Anyways, I just published the source code on github. I encourage everybody to play with it and of course merge it with paracites if you'd like.
https://github.com/jkammerl/eurorack

Hacking away clouds has been a lot of fun. Thanks Olivier Gillet for creating such an awesome product.

ps. please share more videos of your slicing sessions :)

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Post by mazzyboy » Thu Apr 13, 2017 2:02 am

jkammerl wrote:Regarding a paracites integration:
I *think* this should be possible - I don't see any general issues other than a potential lack of free memory in paracites (Matthias Perch?).

Anyways, I just published the source code on github. I encourage everybody to play with it and of course merge it with paracites if you'd like.
https://github.com/jkammerl/eurorack

Hacking away clouds has been a lot of fun. Thanks Olivier Gillet for creating such an awesome product.

ps. please share more videos of your slicing sessions :)
This is really promising news! Thank you so much!

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Post by aroom » Thu Apr 13, 2017 2:34 am

jkammerl wrote:Anyways, I just published the source code on github.
Thanks! :tu:

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Post by Gripp » Thu Apr 13, 2017 3:57 am

jkammerl wrote:I just released an update v0.31 that fixes the dry/wet control in the regular cloud modes. You can download it here:
http://www.kammerl.de/audio/clouds/
Perfect :tu: Works just as expected.

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Post by Andrew108 » Tue Apr 18, 2017 4:02 pm

I really like this...especially the quality of the reverb. I can't quite remember what it was like in the original firmware, but in this firmware I have a dry signal going only into the reverb and it sounds fantastic. I mean really better than I remember. Plus the slicing/beat repeating and so on...very nice.

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