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WIGGLING 'LITE' IN GUEST MODE

Robaux SWT16
MUFF WIGGLER Forum Index -> Music Tech DIY  
Author Robaux SWT16
OB1
I see the SWT16 is now available in kit form...

http://robaux.co/swt16

Gonna have a go at building one I think - anyone else tried it yet?
Jarno
Hadn't heard of it, but that's a pretty cool thing.
NANO-Jorge
Pretty cool module, haven't tried it but looks nice.
OB1
Yeah, looks great! Just what I've been looking for in fact. Was hoping for a PCB/panel option, but that doesn't seem to be available at the moment, so I'm gonna bite the bullet and order the kit.
masterofstuff124
i bought the pad combo from adafruit in anticipation of this build but i only see a kit available. sad face.... Dead Banana
OB1
I very nearly did the same myself today, but, in a rare moment of sanity, checked if the PCB was available before pulling the trigger rather succumbing to my usual “oooooh blinkenlights, buy buy buy” impulse!
jimboburgess
I built one, looking into the update which allows up to 64 steps.
OB1
Yeah, I've not done the update yet - I updated from 1.0.6 to 1.0.7 no problem though and even modified the firmware to display my own name rather than "robaux" while at rest, so don't anticipate any issues with the update to 1.1.0
jimboburgess
OB1 wrote:
Yeah, I've not done the update yet - I updated from 1.0.6 to 1.0.7 no problem though and even modified the firmware to display my own name rather than "robaux" while at rest, so don't anticipate any issues with the update to 1.1.0


Is you name more that six letter?
can you just add extra lines to the code?


byte animations[24][10] = {
/* STEP */ {3, 2, 1, 4, 5, 10, 11, 14, 13, 12},
/* TAP */ {0, 1, 5, 9, 13, 14, 10, 6, 2, 3},
/* RANDOM */ {15, 10, 7, 2, 1, 0, 4, 8, 9, 12},
/* DELETE */ {12, 8, 4, 0, 1, 2, 7, 11, 14, 13},
/* MUTE */ {12, 8, 4, 0, 5, 6, 3, 7, 11, 15},
/* FILL */ {10, 9, 12, 8, 4, 0, 1, 2, 3, 69},
/* INVERSE */ { 1, 5, 9, 13, 14, 10, 6, 2, 69, 69},
/* PERFORM */ {9, 10, 7, 2, 1, 0, 4, 8, 12, 69},
/* LENGTH */ {0, 4, 8, 12, 13, 14, 15, 69, 69, 69},
/* LENGTH RESET */ {0, 4, 8, 12, 13, 14, 15, 7, 3, 2},
/* GATE */ {11, 15, 14, 13, 8, 4, 1, 2, 3, 69},
/* CLOCK */ {15, 14, 13, 8, 4, 1, 2, 3, 69, 69},
/* AUTOPLAY */ {12, 8, 9, 4, 1, 2, 7, 10, 11, 15},
/* NOTES */ {12, 8, 4, 0, 5, 10, 15, 11, 7, 3},
/* WRITE */ {0, 4, 8, 12, 9, 10, 15, 11, 7, 3},
/* UTIL */ {0, 4, 8, 13, 14, 11, 7, 3, 69, 69},
/* HOME */ {13, 9, 5, 4, 1, 2, 7, 6, 10, 14},
/* INSIDE */ {8, 4, 5, 1, 2, 7, 11, 10, 14, 13},
/* r */ {7, 6, 5, 8, 12, 69, 69, 69, 69, 69},
/* o */ {13, 14, 11, 6, 5, 8, 69, 69, 69, 69},
/* b */ {0, 4, 8, 12, 13, 14, 11, 6, 5, 69},
/* a */ {8, 13, 14, 15, 11, 7, 6, 5, 69, 69},
/* u */ {4, 8, 13, 14, 11, 7, 69, 69, 69, 69},
/* x */ {4, 9, 12, 7, 10, 15, 69, 69, 69, 69}
OB1
I haven’t looked into the code too far, so not sure how easy adding extra letters is. I just did “OB1” twice!

I’ll have a proper look at the code this evening and work out if it’s feasible to add extra animations to the array.
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