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WIGGLING 'LITE' IN GUEST MODE

audiomulch 2.0
MUFF WIGGLER Forum Index -> General Gear  
Author audiomulch 2.0
sandyb
http://www.audiomulch.com/

saw this on the monome forum. audiomulch 2.0 is due out earlyish next year and it's finally going to be available for mac as well as pc
w00t
flippantminister
wow, about time they made this available for mac. though my interest in it has diminished a lot in the last 6 or so years...
spbaker
i saw a couple of demos for v2 (on a mac too) and it looks great! everything you would wish for has been implemented along with some new bits. patch has been made 100% easier and more ergonomic, it'll be a keeper when it comes out!
ignatius
[quote="flippantminister"]wow, about time they made this available for mac. though my interest in it has diminished a lot in the last 6 or so years...[/quote]

there's no "they" there is only one guy, Ross, who makes audiomulch happen (along w/a bunch of betatesters etc) but it's not like there's a whole native instruments or propellerhead behind this application.

but i agree.. so glad it's gonna be mac friendly.. i can't wait to get rid of windows forever. :)
peh
spbaker wrote:
i saw a couple of demos for v2 (on a mac too) and it looks great! everything you would wish for has been implemented along with some new bits. patch has been made 100% easier and more ergonomic, it'll be a keeper when it comes out!


are these demos online by any chance?

p
Kent
Can any of you Mulchheads tell a thoroughly unhip guy what makes AudioMulch special? I know next to nothing about it and would like to know what it brings to YOUR table that other software does not provide.
ignatius
Kent wrote:
Can any of you Mulchheads tell a thoroughly unhip guy what makes AudioMulch special? I know next to nothing about it and would like to know what it brings to YOUR table that other software does not provide.


for me personally, it's the interface and how direct it is. it's audio only, there is no piano roll, it's not note based. you can string together a ton of contraptions and VSt's for processing and save snapshots of each contraption and then automate the snapshots as well as any parameter on any contraption/VST. the only timeline like part of it is the automation lanes other than that you aren't looking at your sequence going by you are just looking at your patch.

it's simple simple simple but also capable of seriously complex sounds and arrangements and it's great for jamming live.

there are a lot of great and unique contraptions in mulch. the granulator is heaven. the matrix mixer is so perfectly usable it's ridiculous. the combfilters are unique as well.

it's pretty friendly on CPU cycles depending on what your doing and everything just sounds good. the summing the processors etc.. it all sounds great.

don't be fooled by how simple it looks. it can get pretty deep and you can make monster patches.

it's a different way of making music and is far away from something like logic or live or reason.. it's more abstract. you have to think a little differently about what you want to do but it's very capable software for all kinds of music.

probably 70% or so of the music i've written has been done in mulch.
shamann
Kent wrote:
Can any of you Mulchheads tell a thoroughly unhip guy what makes AudioMulch special?


I've tried a couple of different ways to answer this question, and come up short each time. So, instead, I'll answer with a diagram.

My hardware rig, all set up on a table, looks a little like this:



It's basically a collection of standalone boxes, a mix of samplers, noise/tone sources and FX, built around a mixer. It's important to note that each box has a highly developed function. It's modular, but unlike a modular synth, you can't build function/sounds from basic elements, instead you're reliant on what each box can do.

Audiomulch is the best representation of that set-up in software. Imagine that set-up with a way of recording/sequencing/playing back all changes to knobs, sliders or switches. That's Audiomulch.

Mulch isn't as deep as other modular apps, since it has no low level programming features, but then most of those other things aren't as streamlined toward performing/sequencing as Mulch. Mulch also doesn't have the MIDI functions that other apps do (although intermodule MIDI routing will be in v2.0), but then if you think in terms of working with audio rather than MIDI, it doesn't need to be. You can trigger samples to play in Mulch with its sequencer, even if you can write a sequence of notes for a softsynth.

I don't know if it's special exactly, but I own and use a lot of similar audio software (Audiomulch, Bidule, energyXT, Reaper, Live, several others), and while each one fills in for functions missing in others, none of them make it as easy to work with audio as Audiomulch does. Mulch has its flaws, and its way of making you work will influence what you ultimately make with it, but its strength is being flexible, and making flexibility easy. For instance, its modular patcher is better than any similar interface I've tried, because it has all sorts of immediate menu functions for inserting, swapping, replacing, removing modules that the others don't.

As for its internal modules, it has great granular synthesis tools, some good things for looping, a really excellent phaser (highly underrated in my opinion, my favourite software phaser), and some other useful but not unique tools.
Kent
Sounds like an offer to post some music! SlayerBadger! Mr. Green
shamann
Well, everything I've done in the past six years has been done in Audiomulch:

http://www.sighup.ca/
ignatius
shamann wrote:
Well, everything I've done in the past six years has been done in Audiomulch:

http://www.sighup.ca/


nice!.

here's some stuff done ALL in mulch...

http://virb.com/ignatius

Death Truck
Hesitation
07 Karamaku+
cachexic drift
04 hylnur


http://virb.com/buriedintime

lightsaberpolitics - ignatius (all audiomulch)

http://www.myspace.com/sleepdepfun

track 2 and 3- are 100% mulch

long form ambient (free download)

http://www.outrecords.com/removal_equation.html
Babaluma
thread deja vu...

thread deja vu...

thread deja vu...

http://muffwiggler.com/forum/viewtopic.php?t=3409
Kent
Babaluma wrote:
thread deja vu...

thread deja vu...

thread deja vu...

http://muffwiggler.com/forum/viewtopic.php?t=3409


No wonder I thought that my post got deleted! very frustrating It's the old Two Thread Tango!
sandyb
Kent wrote:
Babaluma wrote:
thread deja vu...

thread deja vu...

thread deja vu...

http://muffwiggler.com/forum/viewtopic.php?t=3409


No wonder I thought that my post got deleted! very frustrating It's the old Two Thread Tango!


and i started both of them! sorry - i'm getting forgetful in my old age

nuts
pugix
No deja vu here. I just heard about Audio Mulch a week ago. I'm running the 2.0.3 trial license on my Macbook Pro right now. I like it! And here's the point. I have hated the idea of using computers for audio synthesis in the past. I have a back-breaking load of MOTM-sized modules and I swore not to use computers when I started out to build it seven years ago. I allow modules with internal DSP (Encore Frequency Shifter and UEG, Modcan VCDO, and soon to come MOTM-520). I picked up a used Lexicon MPX-1 to fool around with and have it patched into the effects send and return of my mixer. The MPX-1 was a bit of a turn to the dark side. Until recently I didn't have a platform to run any cool software, but the Macbook Pro (4GB ram, solid-state hard disk, etc.) is just that. I bought a firewire interface that appears to software as a VST plugin (Desktop Konnekt6). That came with Cubase LE4, wicked hard to use. I don't need fine grained editing ability and I use MIDI very little, although I have a new MIDI controller on the way to give it another shot before I sell my MOTM-650. I have a Tascam SS-R1 compact flash recorder just so I don't have to boot up a computer to grab quick takes.

Audio Mulch is a revelation. The user interface is simple enough for me to understand and use quickly. It's like patching a synthesizer. But it's not a synthesizer, it's a processor. And with the firewire IO, I can patch Audio Mulch into my setup anywhere, just like a module itself. It has all the digital recording features I need, too. I'm definitely buying it.

Now, back to loading up more Audio Mulch examples and patching my synthesizer as an input!

Cheers!
Babaluma
pugix wrote:
Audio Mulch is a revelation.


you said it dude! since i switched from atari to pc around ten years ago the only audio apps i've used have been audiomulch and cooledit (plus some freeware vst plugins). i still run the same apps. these days i do a lot more multi tracking of analogue sources in cooledit, but the first five years on pc 99% of all the music i made was done entirely in mulch. it's a fantastic app and as soon as i upgrade my ageing pc i'll be shelling out for the 2.0 license (been a registered user/beta tester of 1 for many years).

most of my mulch work, (the "rogue harmonicks" album), can be downloaded here for free:

http://hermetech.blogspot.com/2009/06/welcome.html

and i still do all my digital mastering in mulch.

rock on!

Rockin' Banana!
sandyb
i just managed to wrangle my macbook back from work and am going to get the latest audiomulch next week. looking foward to doing as Richard is and inputting modular noises into it hyper

sandy
pugix
I purchased the license last week. Ever the weekend warrior, I finally found time to play more with Audio Mulch. Lots of things to like and to learn about. Here's something I did today.

http://pugix.com/synth/pulse-comb-zone/

Some of the other recent posts have Audio Mulch stuff, too.
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